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Issue 793090 link

Starred by 1 user

Issue metadata

Status: WontFix
Owner:
Closed: Mar 2018
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug



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WebGL on Chrome not using the right 3d card, ignoring app settings

Reported by rachid.e...@gmail.com, Dec 7 2017

Issue description

Chrome Version       : 62.0.3202.94
OS Version: 10.0
URLs (if applicable) : http://webglreport.com/?v=2
Other browsers tested:
  Add OK or FAIL after other browsers where you have tested this issue:
     Safari: NA
    Firefox: OK (version 57)
    IE/Edge: NA

What steps will reproduce the problem?
1. run the webglreport and read the setting for unmasked renderer
2. on Firefox I get: ANGLE (NVIDIA GeForce GTX 1070 Direct3D11 vs_5_0 ps_5_0)
3. on Chrome: ANGLE (Intel(R) HD Graphics 630 Direct3D11 vs_5_0 ps_5_0)

What is the expected result?
I set the chrome app in the NVidia control panel to use the GeForce. 

What happens instead of that?
Chrome picks the integrated graphics card

Please provide any additional information below. Attach a screenshot if
possible.
This is causing 20x slowdown on my webgl renderer between chrome and firefox
I am using and verified WebGL 2.0 context on both

UserAgentString: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/62.0.3202.94 Safari/537.36



 
Labels: Needs-Triage-M62
Cc: brucedaw...@chromium.org
Components: Internals>GPU

Comment 3 by sadrul@chromium.org, Dec 15 2017

Owner: zmo@chromium.org
Status: Assigned (was: Unconfirmed)

Comment 4 by zmo@chromium.org, Dec 15 2017

Cc: oetu...@nvidia.com
Labels: -Pri-3 Needs-Feedback Pri-2
I am not sure at App level we can select which GPU to use. If NVidia control panel fails to work, this should also be reported to NVidia.

In the meantime, please provide the about:gpu page content.

Comment 5 by zmo@chromium.org, Mar 8 2018

Status: WontFix (was: Assigned)
No feedback from original reporter. Mark as WontFix.

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