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Issue 789208 link

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Issue metadata

Status: Duplicate
Merged: issue 796028
Owner: ----
Closed: Jan 2018
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Android
Pri: 2
Type: Bug



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Electrical sound heard while listening to video from www.facebook.com

Reported by sambuddh...@gmail.com, Nov 28 2017

Issue description

Example URL:
Any high pitch audio video from Facebook

Steps to reproduce the problem:
1. Open facebook.com from browser and listen to high pitch audio video

What is the expected behavior?

What went wrong?
Getting a electrical high pitched audio

Did this work before? N/A 

Is it a problem with Flash or HTML5? N/A

Does this work in other browsers? Yes

Chrome version: 61.0.3163.98  Channel: n/a
OS Version: 
Flash Version: 

Contents of chrome://gpu: 
Note: To properly save this page, select the "Webpage, Complete" option in the Save File dialog.
Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Hardware accelerated
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
broken_egl_image_ref_counting
clear_uniforms_before_first_program_use
disable_framebuffer_cmaa
disable_program_caching_for_transform_feedback
disable_program_disk_cache
force_cube_map_positive_x_allocation
max_copy_texture_chromium_size_1048576
max_texture_size_limit_4096
multisample_renderbuffer_resize_emulation
scalarize_vec_and_mat_constructor_args
unbind_egl_context_to_flush_driver_caches
use_virtualized_gl_contexts
wake_up_gpu_before_drawing
Problems Detected
Non-virtual contexts on Qualcomm sometimes cause out-of-order frames: 289461
Applied Workarounds: use_virtualized_gl_contexts
The first draw operation from an idle state is slow: 309734
Applied Workarounds: wake_up_gpu_before_drawing
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
glFinish doesn't clear caches on Android: 509727
Applied Workarounds: unbind_egl_context_to_flush_driver_caches
Android Adreno crashes on binding incomplete cube map texture to FBO: 518889
Applied Workarounds: force_cube_map_positive_x_allocation
CHROMIUM_copy_texture with 1MB copy per flush to avoid unwanted cache growth on Adreno: 542478
Applied Workarounds: max_copy_texture_chromium_size_1048576
EGLImage ref counting across EGLContext/threads is broken: 585250
Applied Workarounds: broken_egl_image_ref_counting
Limit max texure size to 4096 on all of Android
Applied Workarounds: max_texture_size_limit_4096
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Program binaries don't contain transform feedback varyings on Qualcomm GPUs: 658074
Applied Workarounds: disable_program_caching_for_transform_feedback
Certain Adreno 4xx and 5xx drivers often crash in glProgramBinary.: 699122
Applied Workarounds: disable_program_disk_cache
Multisampled color renderbuffers can't be resized on Qualcomm 4xx/5xx: 696126
Applied Workarounds: multisample_renderbuffer_resize_emulation
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported	11/29/2017, 12:01:10 AM
Chrome version	Chrome/61.0.3163.98
Operating system	Android 7.1.1
Software rendering list version	13.10
Driver bug list version	10.29
ANGLE commit id	0d2ecb4ea992
2D graphics backend	Skia/61 0eefc0552cfb5ac077560b7c2630c5bd475ea585-
Command Line	--use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --disable-gpu-process-crash-limit --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --ui-prioritize-in-gpu-process --profiler-timing=0 --prerender-from-omnibox=enabled --enable-dom-distiller --flag-switches-begin --flag-switches-end
Driver Information
Initialization time	101
In-process GPU	false
Passthrough Command Decoder	false
Supports overlays	false
Sandboxed	false
GPU0	VENDOR = 0x0000 [Qualcomm], DEVICE= 0x0000 [Adreno (TM) 506]
Optimus	false
Optimus	false
AMD switchable	false
Driver vendor	
Driver version	145.0
Driver date	
Pixel shader version	3.20
Vertex shader version	3.20
Max. MSAA samples	4
Machine model name	Moto G (5S) Plus
Machine model version	
GL_VENDOR	Qualcomm
GL_RENDERER	Adreno (TM) 506
GL_VERSION	OpenGL ES 3.2 V@145.0 (GIT@Iaf618d42e3)
GL_EXTENSIONS	GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor	
Window system binding version	
Window system binding extensions	
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
 
Generally this has meant floating point audio isn't working on the device. Is this a stock rom?

https://cs.chromium.org/chromium/src/media/audio/android/opensles_output.cc?l=64

Float output is part of the CTS so it generally works, but as the above code notes we have seen devices that don't pass.
Yes it is stock room.
Rom I meant

Labels: Needs-triage-Mobile
We can try a repro in Moto G, meanwhile sambuddhachaudhuri20@ could you please upgrade chrome to latest version.
Updated chrome to latest version. Still issue reproducible.
Cc: sandeepkumars@chromium.org
Labels: Triaged-Mobile
Tested the issue in Android and somehow could not reproduce the issue.

Steps Followed:
1. Launched Chrome Browser.
2. Logged in Facebook with valid credentials
3. Played some High pitch metal audio video music.
4. Did not hear any electrical sound

Chrome versions tested:
62.0.3202.84

OS
Android 7.0.0, 6.0.0

Android Devices
7.0.0; Moto Z Play XT1635-02 Build/NPN25.137-24-1, 6.0.0; Moto G (2nd)G XT1068 Build/MPB24.65-34-3.

Unable to check the issue in Moto G (5S) Plus device as device is not available with us.

@Internals>Media team: Please take a look at this issue.

Thanks!!

Hi,

I check with some other devices to figure out whether the issue is with device or not. But the issue is reproducible with all the below device :-
1)Moto G5S Plus
2)Moto G5 Plus
3) Redmi Note 3
 Video used. :- https://www.facebook.com/BuddyBits/videos/1728421173894582/
Details of browser used :-
Google Chrome	62.0.3202.84 (Official Build) (32-bit)
Revision	6875401c64adfe4ccacde93f4ec86ad315047814-refs/branch-heads/3202@{#770}
OS	Android 7.1.1; Moto G (5S) Plus Build/NPSS26.116-26-4
Google Play services	SDK=11029000; Installed=11746438; Access=1p
JavaScript	V8 6.2.414.37
User Agent	Mozilla/5.0 (Linux; Android 7.1.1; Moto G (5S) Plus Build/NPSS26.116-26-4) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/62.0.3202.84 Mobile Safari/537.36
Labels: M-64
Status: Untriaged (was: Unconfirmed)
Able to reproduce the issue as per the steps mentioned in comment #6. Observed the electrical sound.

Chrome versions tested:
62.0.3202.84, 64.0.3280.3

OS
Android 6.0.1

Android Devices
6.0.1; Redmi Note 3 Build/MMB29M

This seems to be a Non-Regression as the electrical sound can be heard in M54 as well. Untriaged for further input's from the dev team on this.

Note:
1. Issue is not observed in Moto G (4) with external rom.

Please navigate to below link for log's and video--
go/chrome-androidlogs/789208

Comment 10 Deleted

Issue reproducible in Lenovo K4 Note.
Can you see if this happens in canary m64+?  I think it might be issue 780123 if it doesn't happen with all videos.
sambuddhachaudhuri20@, can you respond c#12?
What is canary M64+? 
> What is canary M64+? 

We mean please download "Chrome Canary", which is going to be version 64 or version 65.  (It doesn't matter which.)  Then let us know if it happens using that browser.  thanks!
sambuddhachaudhuri20@,do you still see this issue in build M64+?
Mergedinto: 796028
Status: Duplicate (was: Untriaged)
seems a dup of 796028.
sambuddhachaudhuri20@, can you try it on 65.0.3312.0 or later build? it should have a fix for this issue.

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