Missing BindTexture when resizing target texture in PaintCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture |
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Issue descriptionPaintCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture runs TexImage2D without first binding the target texture. This could result in the clobbering of other textures.
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Nov 22
This issue has been Available for over a year. If it's no longer important or seems unlikely to be fixed, please consider closing it out. If it is important, please re-triage the issue. Sorry for the inconvenience if the bug really should have been left as Available. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Nov 26
Assume this was fixed with the above CL. |
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Comment 1 by bugdroid1@chromium.org
, Nov 21 2017