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Issue 782392 link

Starred by 2 users

Issue metadata

Status: WontFix
Owner:
Last visit > 30 days ago
Closed: Jan 2018
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Chrome
Pri: 1
Type: Bug-Regression



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Parts of the screen keep flickering between content and black, or older content

Project Member Reported by w...@chromium.org, Nov 7 2017

Issue description

Chrome Version: 64.0.3255.0 
OS: ChromeOS Panther

What steps will reproduce the problem?
(1) Sign-in to ChromeOS and use it for a while; I have ~4 windows open, with a total of ~20 tabs.

What is the expected result?

Screen is displayed normally.

What happens instead?

Every so often the screen will suddenly start to flicker between the current content, and some older content, or blank content.

Please use labels and text to provide additional information.


For graphics-related bugs, please copy/paste the contents of the about:gpu
page at the end of this report.

 

Comment 1 by w...@chromium.org, Nov 7 2017

Adding a screen-shot to illustrate what I'm seeing.
Screenshot 2017-11-07 at 13.31.40 - Display 1.png
199 KB View Download
Components: -Internals>Compositing Internals>GPU
Owner: marc...@chromium.org
Status: Assigned (was: Untriaged)
What further info should we collect to help triage marcheu? It sounds like a driver problem to me.

Comment 4 by w...@chromium.org, Nov 7 2017

Attached the contents of about:gpu, which show a load of errors and warnings.
gpu.zip
10.5 KB Download
The glCreateAndConsumeTextureCHROMIUM is almost always noise, it happens whenever a renderer closes with textures in flight for instance. If you see those logs appear at the same time the problem occurs then it would indicate some kind of compositor bug, but given there's only 2 it doesn't seem likely.

Some of the "texture unit 0 is not renderable" errors are in basically every about:gpu also, and at least some come from the glCreateAndConsumeTextureCHROMIUM case. Not sure if all.
Dupe of  issue 781060 ?
Status: WontFix (was: Assigned)

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