Make RenderFrameHostImpl destructor less magical |
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Issue descriptionCurrently, the destructor sends an IPC to destroy the renderer state based on a number of complex conditions. However, this interferes with things like subtree detach, since it causes detaching a subtree of frames to not follow the standard. We should get rid of the implicit IPC from the destructor and make it explicit where needed: this makes it easier to replicate the detach of subtrees around correctly without relying on hacks to suppress IPCs. |
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