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Issue metadata

Status: Duplicate
Merged: issue 771792
Owner: ----
Closed: Oct 2017
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug



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Chrome has a limitation of 16 WebGL context at the same time

Reported by gvince...@gmail.com, Oct 25 2017

Issue description

UserAgent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/60.0.3112.113 Safari/537.36

Steps to reproduce the problem:
1. Instanciate more than 16 WebGL canvas at the same time

What is the expected behavior?
No limitation or we can change the max

What went wrong?
We can't use more than 16 canvas WebGl at the same time

Did this work before? No 

Chrome version: 60.0.3112.113  Channel: n/a
OS Version: 6.1 (Windows 7, Windows Server 2008 R2)
Flash Version: 

We use for displaying videos through WebSocket to a video wall. We need to apply different effect on each canvas.
 

Comment 1 by ajha@chromium.org, Oct 26 2017

Labels: Needs-Milestone
Mergedinto: 771792
Status: Duplicate (was: Unconfirmed)
This looks to be already tracked in  Issue 771792 , hence merging into that.

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