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Starred by 2 users

Issue metadata

Status: Assigned
Owner:
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 3
Type: Bug

Blocking:
issue 764779



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d3d11 video decoder doesn't clean up properly

Project Member Reported by liber...@chromium.org, Oct 9 2017

Issue description

i don't think that the d3d11 resources (at least) are cleaned up properly.  VideoFrames should keep the d3d11 textures around while any VideoFrame is present, though that seems like even a single frame would keep all of the backing images around.

also not sure that the gl textures are being cleaned up properly.
 
Cc: liber...@chromium.org
Owner: ----
Status: Available (was: Assigned)
Owner: liber...@chromium.org
Status: Assigned (was: Available)
Labels: M-70
Labels: Pri-3

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