d3d11 decoder thread hops too much |
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Issue descriptioncreate a d3d11 device, use it to own all the textures, etc. share them with the main thread device. make sure that cleanup still works, since the device might be destroyed before all the VideoFrames are.
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Comment 1 by liber...@chromium.org
, Mar 8 2018Owner: ----
Status: Available (was: Assigned)