Xbox One gamepads not recognized on OSX |
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Issue descriptionChrome Version: 61.0.3163.100 (Official Build) (64-bit) OS: OS X 10.12.6 What steps will reproduce the problem? (0) Open html5gamepad.com (1) Connect an Xbox One S gamepad over USB (2) Press a button on the gamepad What is the expected result? The gamepad should be recognized and its button/axis state displayed. What happens instead? No gamepad is recognized.
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Oct 9 2017
It looks like we're also failing to initialize newer Xbox One S gamepads properly. Older models of this gamepad could be initialized with a two-byte initialization packet, but newer models require a five-byte initialization packet. I don't know what the function of the additional bytes is. Old init: 0x05 0x20 New init: 0x05 0x20 0x00 0x01 0x00
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Oct 12 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/99f2c57cf39521324b2d9056616940883d0be820 commit 99f2c57cf39521324b2d9056616940883d0be820 Author: Matt Reynolds <mattreynolds@google.com> Date: Thu Oct 12 22:11:42 2017 Add product IDs for Xbox One gamepads on Mac In Chrome for Mac, when Xbox gamepads are connected over USB but no driver is installed, Chrome uses an internal driver to read button and axis data from the gamepads. The internal driver recognizes product and vendor IDs for the Xbox 360 USB gamepad and Xbox One gamepad (2013 version), but fails to recognize the newer Xbox One 2015 version or One S gamepads because they advertise different product IDs. This CL adds these product IDs so the gamepads can be used in Chrome even when a driver is not installed. It also modifies the Xbox One initialization packet so it functions correctly with newer Xbox One gamepads (older gamepads are unaffected). And one more unrelated fix: the Product and Vendor ID fields were reversed when creating the gamepad ID string for Xbox controllers. BUG= 773048 Change-Id: I589ab71f54b43d8f873efb3abc349ed7dc0ba6dc Reviewed-on: https://chromium-review.googlesource.com/707821 Commit-Queue: Matt Reynolds <mattreynolds@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Cr-Commit-Position: refs/heads/master@{#508499} [modify] https://crrev.com/99f2c57cf39521324b2d9056616940883d0be820/device/gamepad/xbox_data_fetcher_mac.h [modify] https://crrev.com/99f2c57cf39521324b2d9056616940883d0be820/device/gamepad/xbox_data_fetcher_mac.mm
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Oct 12 2017
Prior to this change, we recognized these Xbox gamepads connected over USB: Xbox 360 wired controller 045e:028e Xbox One controller (2013 version) 045e:02d1 The above CL adds support for two more Xbox One gamepads: Xbox One controller (2015 version) 045e:02dd Xbox One S controller 045e:02ea I'm leaving this open because we still don't recognize the Xbox One Elite or any USB dongles for attaching wireless Xbox gamepads. Xbox One Elite 045e:02e3 Xbox 360 Wireless Receiver for Windows 045e:0291 Xbox 360 Wireless Receiver for Windows 045e:02a1 Wireless XBox Controller Dongle 045e:02e6 (for Xbox One 2013 and 2015 gamepads) Xbox 360 Wireless Adapter 045e:0719
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Oct 13 2017
Adding the label 'TE-NeedsTriageFromMTV' as issue needs 'Xbox One S gamepad' device to verify. Thanks!
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Oct 20 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/89cb80017340ccb8b91a1f168a1aaac38152f52d commit 89cb80017340ccb8b91a1f168a1aaac38152f52d Author: Matt Reynolds <mattreynolds@google.com> Date: Fri Oct 20 00:44:13 2017 Support Xbox One Elite gamepad in XboxDataFetcher (Mac) This change adds the Xbox One Elite gamepad to the list of devices recognized by the Xbox data fetcher on Mac. The Elite supports button remapping, and exposes both the mapped and unmapped state. Chrome will use the mapped button state, which has the same layout as the normal Xbox One button state. BUG= 773048 Change-Id: I595031b93bf97facd8c66e6ccb227aefd3b99d89 Reviewed-on: https://chromium-review.googlesource.com/726853 Reviewed-by: Brandon Jones <bajones@chromium.org> Commit-Queue: Matt Reynolds <mattreynolds@chromium.org> Cr-Commit-Position: refs/heads/master@{#510273} [modify] https://crrev.com/89cb80017340ccb8b91a1f168a1aaac38152f52d/device/gamepad/xbox_data_fetcher_mac.h [modify] https://crrev.com/89cb80017340ccb8b91a1f168a1aaac38152f52d/device/gamepad/xbox_data_fetcher_mac.mm
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Oct 21 2017
Xbox One (and Xbox 360) gamepads should now work on Mac when connected over USB. XboxDataFetcher recognizes these devices: Xbox 360 wired controller 045e:028e Xbox One controller (2013 version) 045e:02d1 Xbox One controller (2015 version) 045e:02dd Xbox One Elite 045e:02e3 Xbox One S controller 045e:02ea |
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Comment 1 by mattreynolds@chromium.org
, Oct 9 2017