[Depth Capture] fail to upload video frame to a webgl texture of 'RGBA8' and 'RGBA32 Float'
Reported by
leix1.w...@intel.com,
Sep 22 2017
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 6.3; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/60.0.3112.113 Safari/537.36 Steps to reproduce the problem: 1. A depth camera is plugged into the PC 2. Access to https://01org.github.io/web-test-suite/chromium/mediacapture-depth/GUM-depth-capture-manual.https.html 3.When prompted, accept to share your depth streams 4.Choose one depth device and one color device, then click "Run" button 5.Turn the camera to capture different images What is the expected behavior? Could upload video frame to a webgl texture of 'RGBA8' and 'RGBA32 Float' What went wrong? fail to upload video frame to a webgl texture of 'RGBA8' and 'RGBA32 Float' Did this work before? N/A Does this work in other browsers? N/A Chrome version: 63.0.3218.0 Channel: dev OS Version: 16.04 Flash Version: Shockwave Flash 27.0 r0 Same issue happens on Windows Chrome Canary 63.0.3220.2. The test passes on Chrome OS 63.0.3218.0.
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Oct 10 2017
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Oct 10
This issue has been Available for over a year. If it's no longer important or seems unlikely to be fixed, please consider closing it out. If it is important, please re-triage the issue. Sorry for the inconvenience if the bug really should have been left as Available. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Oct 13
Archiving due to inactivity. Feel free to file a new bug if this is still an issue. |
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Comment 1 by pnangunoori@chromium.org
, Sep 27 2017