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Issue metadata

Status: WontFix
Owner:
Closed: Oct 2017
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug

Blocking:
issue 764779



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Reset() might call NotifyResetDone too soon

Project Member Reported by liber...@chromium.org, Sep 13 2017

Issue description

not sure that we can call NotifyResetDone immediately.

AVDA notifies the pending bitstream buffers, then flushes the codec in case there are pictures that will arrive later.  I think that we need to do both.  Maybe dx11 has a way to clear the codec state that we could use.

at least, i think that we need to notify pending buffers.  we might also need to verify that calling Reset() on |decoder_| prevents any in-flight pictures from arriving -- they shouldn't, or we should wait for them before signalling NotifyResetDone().  i think either is okay.


 
Status: WontFix (was: Assigned)
i think that this is handled properly in the d3d11 video decoder.

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