d3d11 video decoder: EOS doesn't emit all pictures first |
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Issue descriptionVDA::Flush should emit all pictures for pending frames before signalling success. currently, it queues the frames to be emitted by the accelerator, but i don't believe that it waits for them to complete.
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Oct 9 2017
currently, it discards |current_buffer_|. should send it, and all queued buffers. when all buffers are queued, then it should flush. when flush completes, it should signal the eos decode cb.
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Mar 8 2018
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Mar 30 2018
this was fixed at some point -- it now handles the eos when |!current_buffer_|. |
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Comment 1 by liber...@chromium.org
, Sep 13 2017