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Issue 761272 link

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Issue metadata

Status: Fixed
Owner:
Closed: Sep 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Linux , Windows
Pri: 2
Type: Bug

Blocked on:
issue 737392



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MJPEG stream with empty frame crashes tab

Reported by syriusa...@gmail.com, Sep 1 2017

Issue description

UserAgent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Ubuntu Chromium/60.0.3112.78 Chrome/60.0.3112.78 Safari/537.36

Example URL:

Steps to reproduce the problem:
1. Start attached server.py (python3 server.py)
2. Open attached test.html in a chrome browser
3. Tab crashes with 'Aw, Snap!'

What is the expected behavior?
No crash

What went wrong?
The attached MJPEG_640x480.http file contains a brief capture of a HTTP MJPEG stream from a camera. The first frame in the stream is an empty frame with no size. This crashes the browser immediately.

The stream may not be completely valid but should not cause a crash.

Did this work before? N/A 

Is it a problem with Flash or HTML5? HTML5

Does this work in other browsers? Yes

Chrome version: 60.0.3112.78  Channel: n/a
OS Version: 16.04
Flash Version: Shockwave Flash 25.0 r0

Contents of chrome://gpu: 
Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_discard_framebuffer
disable_framebuffer_cmaa
force_cube_complete
init_gl_position_in_vertex_shader
init_vertex_attributes
pack_parameters_workaround_with_pack_buffer
scalarize_vec_and_mat_constructor_args
unpack_alignment_workaround_with_unpack_buffer
unpack_overlapping_rows_separately_unpack_buffer
use_virtualized_gl_contexts
Problems Detected
Accelerated video decode is unavailable on Linux: 137247
Disabled Features: accelerated_video_decode
Accelerated video encode is unavailable on Linux
Disabled Features: accelerated_video_encode
Program link fails in NVIDIA Linux if gl_Position is not set: 286468
Applied Workarounds: init_gl_position_in_vertex_shader
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Linux NVIDIA drivers don't have the correct defaults for vertex attributes: 351528
Applied Workarounds: init_vertex_attributes
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
MakeCurrent is slow on Linux with NVIDIA drivers: 449150, 514510
Applied Workarounds: use_virtualized_gl_contexts
NVIDIA drivers before 346 lack features in NV_path_rendering and related extensions to implement driver level path rendering.: 344330
NVIDIA fails glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer
Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver: 596774
Applied Workarounds: unpack_overlapping_rows_separately_unpack_buffer
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported	9/1/2017, 9:59:35 AM
Chrome version	Chrome/60.0.3112.78
Operating system	Linux 4.4.0-91-generic
Software rendering list version	13.8
Driver bug list version	10.93
ANGLE commit id	unknown hash
2D graphics backend	Skia/60 a20ae70af542208b06c21413f13c4c86269c0b84-
Command Line	/usr/lib/chromium-browser/chromium-browser --ppapi-flash-path=/usr/lib/pepperflashplugin-nonfree/libpepflashplayer.so --ppapi-flash-version=25.0.0.127 --enable-pinch --flag-switches-begin --flag-switches-end
Driver Information
Initialization time	5287
In-process GPU	false
Passthrough Command Decoder	false
Supports overlays	false
Sandboxed	true
GPU0	VENDOR = 0x10de, DEVICE= 0x0a65
Optimus	false
Optimus	false
AMD switchable	false
Driver vendor	Nvidia
Driver version	340.102
Driver date	
Pixel shader version	3.30
Vertex shader version	3.30
Max. MSAA samples	16
Machine model name	
Machine model version	
GL_VENDOR	NVIDIA Corporation
GL_RENDERER	GeForce 210/PCIe/SSE2
GL_VERSION	3.3.0 NVIDIA 340.102
GL_EXTENSIONS	GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_NV_path_rendering
Window system binding vendor	NVIDIA Corporation
Window system binding version	1.4
Window system binding extensions	GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage
Window manager	Compiz
XDG_CURRENT_DESKTOP	MATE
GDMSESSION	mate
Compositing manager	Yes
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
System visual ID	33
RGBA visual ID	178
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Log Messages
[6277:6339:0901/084352.730390:WARNING:x11_util.cc(1366)] : X error received: serial 546, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/084407.293204:WARNING:x11_util.cc(1366)] : X error received: serial 1117, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/094216.407087:WARNING:x11_util.cc(1366)] : X error received: serial 188554, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/094221.257078:WARNING:x11_util.cc(1366)] : X error received: serial 188953, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6277:0901/094245.728440:ERROR:gles2_cmd_decoder.cc(17721)] : [.DisplayCompositor-0x557274892ea0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[6277:6277:0901/094245.728525:ERROR:gles2_cmd_decoder.cc(9728)] : [.DisplayCompositor-0x557274892ea0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[6277:6277:0901/094245.728675:ERROR:gles2_cmd_decoder.cc(17721)] : [.DisplayCompositor-0x557274892ea0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[6277:6277:0901/094245.728722:ERROR:gles2_cmd_decoder.cc(9728)] : [.DisplayCompositor-0x557274892ea0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[6277:6339:0901/094715.396319:WARNING:x11_util.cc(1366)] : X error received: serial 205611, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6277:0901/095112.091648:ERROR:gles2_cmd_decoder.cc(17721)] : [.DisplayCompositor-0x557274892ea0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[6277:6277:0901/095112.091736:ERROR:gles2_cmd_decoder.cc(9728)] : [.DisplayCompositor-0x557274892ea0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[6277:6277:0901/095112.091881:ERROR:gles2_cmd_decoder.cc(17721)] : [.DisplayCompositor-0x557274892ea0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[6277:6277:0901/095112.091945:ERROR:gles2_cmd_decoder.cc(9728)] : [.DisplayCompositor-0x557274892ea0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[6277:6277:0901/095112.092002:ERROR:gles2_cmd_decoder.cc(17721)] : [.DisplayCompositor-0x557274892ea0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[6277:6277:0901/095112.092052:ERROR:gles2_cmd_decoder.cc(9728)] : [.DisplayCompositor-0x557274892ea0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[6277:6277:0901/095112.092107:ERROR:gles2_cmd_decoder.cc(17721)] : [.DisplayCompositor-0x557274892ea0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[6277:6277:0901/095112.092156:ERROR:gles2_cmd_decoder.cc(9728)] : [.DisplayCompositor-0x557274892ea0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[6277:6339:0901/095808.144374:WARNING:x11_util.cc(1366)] : X error received: serial 247385, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/095816.042464:WARNING:x11_util.cc(1366)] : X error received: serial 247872, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/095819.409035:WARNING:x11_util.cc(1366)] : X error received: serial 248107, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/095919.111529:WARNING:x11_util.cc(1366)] : X error received: serial 251108, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[6277:6339:0901/095926.527092:WARNING:x11_util.cc(1366)] : X error received: serial 251531, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)

Tested on:
Google Chrome Version 60.0.3112.90 (Official Build) (64-bit) - Ubuntu MATE 16.04
Chromium Version 60.0.3112.78 (Developer Build) (64-bit) - Ubuntu MATE 16.04
Google Chrome Version 60.0.3112.113 (Official Build) (32-bit) - Windows 7
 
mjpeg_streamer.zip
1.7 MB Download
Cc: hdodda@chromium.org
Labels: hasbisect-per-revision Needs-Triage-M60 M-61 OS-Windows
Owner: hirosh...@chromium.org
Status: Assigned (was: Unconfirmed)
Able to reproduce the issue on ubuntu 14.04 , windows 7 using chrome M60 #60.0.3112.113 and issue is not seen in M63 #63.0.3205.0.

This issue is fixed in M61 and hence providing the reverse bisect results, 

Good build: 61.0.3155.0(Revision: 485784).
Bad build: 61.0.3154.0 (Revision: 485485).

You are probably looking for a change made after 485502 (known good), but no later than 485503 (first known bad).

CHANGELOG URL:

The script might not always return single CL as suspect as some perf builds might get missing due to failure.

 https://chromium.googlesource.com/chromium/src/+log/e520cbb6b14bade09206c0738792da2ca27cfb46..736ad83e248c80e3ac44d458c18a9191956a2b7f

From the CL above, assigning the issue to the concern owner 

@Hiroshige Hayashizaki - Could you please merge the fix to M61/M60.

Reviewed-on: https://chromium-review.googlesource.com/562602

Thanks!
Components: -Internals>Media Blink>Image
Components: -Blink>Image Blink>Loader
Status: Started (was: Assigned)
Thank you for reporting and providing the test case!

I reproduced the crash with the test case on Chrome 60.0.3112.113 Stable on Windows 7 and Linux.

The crash server reports different crashing lines:
- CHECK(false) for transition from kNotStarted on Windows (ID 1affe7b1a6953330), and
- CHECK(false) for transition from kLoadError/kDecodeError on Linux (ID: 5f91ff6776484027).
Probably, the line reported for Windows Chrome is wrong, due to compiler optimization etc?

Blockedon: 737392
Labels: Merge-Request-60
Requesting merge of the fix mentioned in Comment #1, which is the fix for
Issue 737392 (https://crbug.com/737392#c9) to M-60 again, as requested by hdodda@.

The situation change since the previous request (https://crbug.com/737392#c19):
- According to my Comment https://crbug.com/737392#c29, the CL seems to fix broader range of crashes than I thought before (https://crbug.com/737392#c21).
The numbers of crashes on M-60 potentially affected by the fix are:
60.0.3112.116	0.52%	34
60.0.3112.113	22.83%	1491
60.0.3112.107	7.65%	500
60.0.3112.101	28.78%	1880
60.0.3112.97	0.46%	30
60.0.3112.90	31.80%	207
QUERY: custom_data.ChromeCrashProto.magic_signature_1.name='blink::ImageResourceContent::UpdateToLoadedContentStatus'
- This  Issue 761272  is filed.

- The fix is landed on M-61 but is not merged to M-60.
- This is a crashing bug but not a security issue.
- The fix CL is small and probably is safe to be merged because it just removes a
CHECK(false) call in certain cases.

M-60 merge owners, could you take a look whether the fix is worth being merged to M-60, or can/should we wait for M-61 stable promotion?

Labels: Stability-Crash
Labels: -Merge-Request-60
Status: Fixed (was: Started)
Er, M-61 has already been promoted to stable.
As the fix is already included in M-61 stable, closing as fixed.

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