OverlayCandidate::FromTextureQuad doesn't check that UV coords can be mapped to bounding box |
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Issue descriptionLooks like we just do: candidate->uv_rect = BoundingRect(quad->uv_top_left, quad->uv_bottom_right); and assume that this always gives the correct result. We should at least DCHECK that this is a valid conversion. |
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Comment 1 by sheriffbot@chromium.org
, Aug 23Status: Untriaged (was: Available)