Headless screenshots rendered differently depending on active monitor on macOS
Reported by
don...@gmail.com,
Aug 14 2017
|
||||
Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_12_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/61.0.3163.39 Safari/537.36 Steps to reproduce the problem: 0. Use headless Chrome 1. Render a page and take screenshot having only the laptop active 2. Render the same page and take screenshot while having an external monitor as primary screen 3. Compare the screenshots What is the expected behavior? The headless screenshots should not have rendering differences caused by changing the physical screen setup. What went wrong? The headless screenshots are rendered with different color calibration depending on the physical monitor that is configured as the primary display. Did this work before? No Chrome version: 61.0.3163.39 Channel: beta OS Version: OS X 10.12.6 Flash Version: Headless Chrome is excellent! Thank you! We are using headless chrome to track UI changes, and this issue makes it difficult to compare across developers and work stations.
,
Aug 14 2017
,
Sep 5 2017
@ pfeldman: Gentle ping, request you to please take a look and provide an update on it. Thanks.!
,
Sep 5 2017
This is because headless is implemented with a hidden window on macOS, so there are a few more dependencies to physical hardware compared to other platforms. There might be a way to turn off color calibration for the window however.
,
Sep 11 2017
Turning off color calibration would be much appreciated.
,
Oct 8 2017
Issue 770743 has been merged into this issue.
,
Dec 11 2017
I believe this has been fixed.
,
Dec 12 2017
Great! Which release version?
,
Jan 14 2018
Hi! I am still experiencing this issue with version 64.0.3282.85. |
||||
►
Sign in to add a comment |
||||
Comment 1 by l...@chromium.org
, Aug 14 2017