Adding UMA to check how often prepaint exceed the soft and hard tile memory limit |
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Issue descriptionAs described in the title.
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Aug 16 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/32998680778ff8071eb3dd6f8f91a02c046acbc6 commit 32998680778ff8071eb3dd6f8f91a02c046acbc6 Author: Xida Chen <xidachen@chromium.org> Date: Wed Aug 16 21:21:01 2017 Add UMA to measure memory usage when prepare tiles This CL adds a histograms to record how much GPU memory do we use when tile manager assigns memory to tiles. The histogram will tell us what is the optimal memory limit for low-end android devices with physical memory of 512MB. Bug: 754343 Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel Change-Id: I49e03b04c41a6a505b7937a617e75664336d7887 Reviewed-on: https://chromium-review.googlesource.com/612183 Reviewed-by: Eric Karl <ericrk@chromium.org> Reviewed-by: Jesse Doherty <jwd@chromium.org> Reviewed-by: Vladimir Levin <vmpstr@chromium.org> Commit-Queue: Xida Chen <xidachen@chromium.org> Cr-Commit-Position: refs/heads/master@{#494953} [modify] https://crrev.com/32998680778ff8071eb3dd6f8f91a02c046acbc6/cc/tiles/tile_manager.cc [modify] https://crrev.com/32998680778ff8071eb3dd6f8f91a02c046acbc6/tools/metrics/histograms/histograms.xml
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Aug 16 2017
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Comment 1 by schenney@chromium.org
, Aug 10 2017