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Unable to enter fullscreen with video tag in iframe
Reported by
videoin...@whitenull.com,
Jul 13 2017
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Issue descriptionExample URL: https://m.cafe.naver.com/tunnelvision/39414 Steps to reproduce the problem: 1. Play Youtube/Facebook/Other Video on iframe 2. Tap fullscreen What is the expected behavior? Video should show up on entire screen. What went wrong? Screen turn into black, and sometimes screen tapping will recover screen. Did this work before? Yes 58.x Is it a problem with Flash or HTML5? N/A Does this work in other browsers? N/A Chrome version: 59.0.3071.125 Channel: stable OS Version: 6.0.1 Flash Version: Contents of chrome://gpu: Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Rasterization: Hardware accelerated Video Decode: Hardware accelerated Video Encode: Software only, hardware acceleration unavailable WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds clear_uniforms_before_first_program_use disable_framebuffer_cmaa max_texture_size_limit_4096 scalarize_vec_and_mat_constructor_args use_client_side_arrays_for_stream_buffers use_virtualized_gl_contexts Problems Detected MediaCodec is still too buggy to use for encoding (b/11536167): 615108 Disabled Features: accelerated_video_encode ARM driver doesn't like uploading lots of buffer data constantly Applied Workarounds: use_client_side_arrays_for_stream_buffers The Mali-Txxx driver does not guarantee flush ordering: 154715, 10068, 269829, 294779, 285292 Applied Workarounds: use_virtualized_gl_contexts Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Limit max texure size to 4096 on all of Android Applied Workarounds: max_texture_size_limit_4096 Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Raster is using a single thread. Disabled Features: multiple_raster_threads Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Version Information Data exported 2017. 7. 13. 오후 1:30:04 Chrome version Chrome/59.0.3071.125 Operating system Android 6.0.1 Software rendering list version 13.8 Driver bug list version 10.102 ANGLE commit id a9042d3c1952 2D graphics backend Skia/59 ef6f9c65527412ec4057ea0551f2e051beb94d32 Command Line Args --use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --disable-gpu-process-crash-limit --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --ui-prioritize-in-gpu-process --profiler-timing=0 --prerender-from-omnibox=enabled --enable-dom-distiller --flag-switches-begin --flag-switches-end Driver Information Initialization time 325 In-process GPU false Passthrough Command Decoder false Supports overlays false Sandboxed false GPU0 VENDOR = 0x0000 [ARM], DEVICE= 0x0000 [Mali-T760] Optimus false Optimus false AMD switchable false Driver vendor Driver version 1. Driver date Pixel shader version 3.10 Vertex shader version 3.10 Max. MSAA samples 4 Machine model name SM-G925S Machine model version GL_VENDOR ARM GL_RENDERER Mali-T760 GL_VERSION OpenGL ES 3.1 v1.r7p0-03rel0.b596bd02e7d0169c10574b57180c8b57 GL_EXTENSIONS GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only it only produced on webview, not chrome mobile
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Jul 13 2017
what app are you using?
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Jul 13 2017
I don't repro this bug on Android+Chrome 61.0.3136.4 by navigating to the url. reporter@, please upgrade chrome and try again. Also please provide your android device model.
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Jul 13 2017
yiningc@, issue is not reproducible on Chrome, tested with Chrome: 59.0.3071.125 on Nexus 5X/N2G48C. However, we could repro this issue with Monochrome: 59.0.3071.125(Nexus 5X/N2G48C), 60.0.3112.66(Nexus 5X/N2G48C) & 61.0.3155.0(Pixel XL/N2G47O) using webview shell browser. I have uploaded logcat & bugreport @ http://go/chrome-androidlogs1/7/742031 Frequency: 8/10
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Jul 14 2017
I don't know why, but according to the following topic on YouTube Help Forum(JP), It seems that this issue can not reproduce when change the version number in UserAgent from 59.0.3071.125 to 57.0.2987.132 . https://productforums.google.com/d/topic/youtube-ja/5PQs7i219lY/discussion
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Jul 28 2017
give to webview team to triage.
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Aug 28 2017
No feedback was received in the last 30 days from reporter "videoinfra@whitenull.com", so archiving this. Please re-open or file a new bug if this is still an issue. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot |
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Comment 1 by kravula@google.com
, Jul 13 2017