WebVR presentation mode displays flashing solid colors instead of 3D content |
||||||
Issue descriptionChrome Version: 61.0.3149.0 OS: Android N VrCore: 1.6.160172134 Device: Pixel XL, Nexus 5X Note: occurs on either Daydream or cardboard headsets Does not happen on beta 60.0.3112.50 What steps will reproduce the problem? (1) go to https://webvr.info/samples/03-vr-presentation.html (2) press enter VR button What is the expected result? presentation of 3d content (cubes, etc.) What happens instead? solid flashing tone.
,
Jul 5 2017
I'm seeing this. I'll try to bisect.
,
Jul 5 2017
Broken by https://codereview.chromium.org/2970663006/ Will see if it's a simple fix, otherwise I'll revert.
,
Jul 5 2017
,
Jul 6 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/6ef1492232a804ac0eda21c129f2c370280e90fb commit 6ef1492232a804ac0eda21c129f2c370280e90fb Author: Michael Thiessen <mthiesse@chromium.org> Date: Thu Jul 06 00:12:43 2017 VR: Update WebVR Vertex shader to use ELEMENT_ARRAY_BUFFERS #Clang format handles casts in shaders incorrectly. NOPRESUBMIT=true Bug: 739397 Change-Id: I2e517bc9a3ad79cc0d220263f8f9102fc90fe382 Reviewed-on: https://chromium-review.googlesource.com/560756 Reviewed-by: Ian Vollick <vollick@chromium.org> Commit-Queue: Michael Thiessen <mthiesse@chromium.org> Cr-Commit-Position: refs/heads/master@{#484384} [modify] https://crrev.com/6ef1492232a804ac0eda21c129f2c370280e90fb/chrome/browser/android/vr_shell/vr_shell_renderer.cc
,
Jul 6 2017
,
Jul 6 2017
Doesn't repro on 61.0.3150.0
,
Jul 4
|
||||||
►
Sign in to add a comment |
||||||
Comment 1 by dbbrooks@chromium.org
, Jul 5 2017