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Starred by 2 users

Issue metadata

Status: WontFix
Owner:
Closed: Dec 2017
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug-Regression



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'debugger;' added to javascript doesn't break

Reported by davidmax...@gmail.com, Jun 29 2017

Issue description

UserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/59.0.3071.115 Safari/537.36

Steps to reproduce the problem:
1. add a 'debugger;' statement to code
2. open dev tools
3. run code

What is the expected behavior?
I expect the debugger to break on the 'debugger;'

What went wrong?
It doesn't break...it seems to kind of stutter (a visual flash or something), but doesn't stop.

Did this work before? Yes don't know

Chrome version: 59.0.3071.115  Channel: stable
OS Version: 10.0
Flash Version: 

Other people on the polymer slack channel have seen this too, and one told me that a workaround is to add two 'debugger;' statements in succession, and that does indeed work - ie:

debugger;
debugger;
 
Labels: Needs-Feedback
Thanks for the report.

@david: Please attach a sample test file to reproduce this issue.

Thanks!!
Owner: kozyatinskiy@chromium.org
Status: Assigned (was: Unconfirmed)
I definitely need a sample test here, please provide more details, otherwise it's mostly impossible to debug this issue.
We actually fixed similar issue recently and if you can try your repro with latest Chrome Canary - it would be great.
Unfortunately, it isn't reliably reproducible. Today, I managed to get just a single debugger; statement to break ok, and I notice I'm still using the same version as when I opened this case.
Do you have a reference to the similar issue? Perhaps I can recognise what is causing that.
Owner: kozy@chromium.org

Comment 6 by kozy@chromium.org, Dec 12 2017

Status: WontFix (was: Assigned)
I can not reproduce this one. If it still reproducible feel free to reopen it!

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