WebVR presentation mode doesn't support rotating the phone (such that audio jack would be on the left side or right side) |
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Issue descriptionChrome Version: I think this issue has always existed. Currently testing M60 beta OS: All Android VR Services: currently testing 1.6.160172134 Note this works in Magic Window mode. What steps will reproduce the problem? (1) go to https://webvr.info/samples/06-vr-audio.html (2) press start sound then enter VR and place device into cardboard headset (or daydream) (3) take phone out of headset and put it back in but rotated so that the headphone jack is now on the other side. (the top is now the bottom, etc.) What is the expected result? Audio adjusts so that the guitar still comes from the red square. What happens instead? Audio doesn't adjust, but the video does. So now audio comes out of the green square. Also if you do this in Daydream it's the same, and resetting the pose places the front in the back.
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Aug 11 2017
This isn't really a Chrome bug, this is a Daydream platform bug if anything.
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Oct 11 2017
bshe is looking at audio issues. Please confirm this is a Daydream issue and file a b/ if necessary. Does Cardboard mode have the same behavior?
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Apr 17 2018
yeah. Daydream home has the same issue. So it is definitely a platform issue. will file a bug.
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Apr 17 2018
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Apr 17 2018
Why RVG?
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Apr 18 2018
I mentioned internal bug in comment 5. I suppose we should RVG it. Is this not the case anymore? If not, feel free to remove RVG.
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Apr 18 2018
You don't need to RVG for mentioning internal bugs.
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Jun 7 2018
This is blocked on GVR's fix.
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Jun 7 2018
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Jul 4
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Aug 7
Removing Blink>WebVR component and assigning to Blink>WebXR
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Aug 7
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Comment 1 by cjgrant@chromium.org
, Aug 10 2017