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Canvas Rendering Issue In Chromium only
Reported by
ecsivasr...@gmail.com,
Jun 27 2017
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/59.0.3071.115 Safari/537.36 Steps to reproduce the problem: 1. I have attached the sample code. 2. Just run the code and follow the steps provided in sample. 3. You can able to see the difference of normal content and darker content on time delay. What is the expected behavior? The content rendering should be consistent like in all browsers. What went wrong? canvas content becomes darker while i am scrolling or draw contents using key events Did this work before? Yes Yes it is worked in previous versions. Chrome version 55.0.2883.75 Does this work in other browsers? Yes Chrome version: 59.0.3071.115 Channel: stable OS Version: 10.0 Flash Version: This issue not reproducing while disabling the GPU rasterization in flags tab.
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Jun 27 2017
cc'inf ericrk@ for further triage of the bug.
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Jun 28 2017
Hi ericrk, Thank you for your update. Could you please let me know the status of this bug? Regards, Sriram P
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Jun 28 2017
I believe this is a duplicate of 682074. Please re-open if this is not fixed in M60. Thanks!
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Jun 28 2017
Hi ericrk, Thank you for your update. Kindly let me know how many days it will take? Regards, Sriram P
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Jun 28 2017
This fix should be available now in Chrome 60 Beta. If you want to try that out and confirm that your issue is resolved, that would be great! In Chrome Stable, this should be fixed when we launch Chrome 60, you can see the estimated date here: https://www.chromium.org/developers/calendar - currently estimated at around July 26th.
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Jun 28 2017
Thats great. Have a good day 😊
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Jul 18 2017
Issue 737060 has been merged into this issue. |
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Comment 1 by ecsivasr...@gmail.com
, Jun 27 201774.7 KB
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