BackRenderbuffer path (pepper 3d?) incorrectly treats samples=1 as non-multisampled |
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Issue descriptionBackRenderbuffer::AllocateStorage incorrectly treats samples=1 as a non-multisampled renderbuffer. According to the spec, samples=0 is non-multisampled but samples=1 is allowed to be upgraded to samples>1. Thus it's invalid to convert it into glRenderbufferStorage instead of glRenderbufferStorageMultisample.
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Nov 21 2017
I fixed this particular instance of the problem in http://crrev.com/c/765091 but forgot to reference this bug id. I'll close this; the other bug will be for the remaining issues. |
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Comment 1 by kainino@chromium.org
, Jun 8 2017