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Issue 730617 link

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Issue metadata

Status: Duplicate
Owner: ----
Closed: Jun 2017
Cc:
EstimatedDays: ----
NextAction: ----
OS: Android
Pri: 1
Type: Bug-Regression



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Renderers just stop working

Project Member Reported by wfh@chromium.org, Jun 7 2017

Issue description

Chrome Version: 61.0.3123.0 canary
OS: Android 7.1.2 NHG47N

What steps will reproduce the problem?
(1) browse
(2) switch to another app for a bit
(3) switch back

What is the expected result?

Renderers work

What happens instead?

Renderers fail. Nothing updates and shows.

Please use labels and text to provide additional information.


For graphics-related bugs, please copy/paste the contents of the about:gpu
page at the end of this report.

 

Comment 1 by wfh@chromium.org, Jun 7 2017

Worked until very recently so likely 3123

Restarting chrome loads all the tabs that were not loading.


Google Inc.
Copyright 2017 Google Inc. All rights reserved.
Google Chrome	61.0.3123.0 (Official Build) canary (32-bit)
Revision	193094009c210267cfa2c194ec9875711ccaf647-refs/heads/master@{#477506}
OS	Android 7.1.2; Pixel XL Build/NHG47N
Google Play services	SDK=11029000; Installed=11055440; Access=1p
JavaScript	V8 6.1.78
User Agent	Mozilla/5.0 (Linux; Android 7.1.2; Pixel XL Build/NHG47N) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/61.0.3123.0 Mobile Safari/537.36
Command Line	--use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --disable-gpu-process-crash-limit --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --ui-prioritize-in-gpu-process --profiler-timing=0 --prerender-from-omnibox=enabled --enable-dom-distiller --flag-switches-begin --flag-switches-end
Executable Path	No such file or directory
Profile Path	/data/user/0/com.chrome.canary/app_chrome/Default
Variations	6a89113b-8842e68f
16e0dd70-3f4a17df
da89714-4ad60575
6c18ba9d-3d98b302
241fff6c-50a47207
c68ab9a3-6edc92c7
b130ecb8-f23d1dea
6025934e-3f4a17df
d175604-65bced95
27af3425-49d6ce1
b763c097-3f4a17df
236d5d9e-347fc86a
47e5d3db-3d47f4f4
e036a196-870290a7
77207729-e0e232cc
f0a371b8-65bced95
5ca89f9-f23d1dea
bf586af3-65bced95
57f575bb-3f4a17df
68812885-3f4a17df
3f140034-17bbd7d0
949c6e63-1410f10
2ce29c0a-3f4a17df
287f29ba-365ad45c
93731dca-803f8fc4
6e434f55-3f4a17df
9e5c75f1-fff58f2c
b2972962-ca7d8d80
f79cb77b-3f4a17df
23a898eb-f4fb9322
9e46b3e5-4a60b24c
e856c60b-94c6bb7c
4ea303a6-8c558a71
ce152c12-f23d1dea
64224f74-5087fa4a
d2247fcb-ca7d8d80
2697ea25-3fc362e4
f56e0452-f23d1dea
65a86f01-ca7d8d80
b2f0086-b4530445
ef25c1eb-ca7d8d80
4f864ce1-3d47f4f4
494d8760-3f4a17df
3ac60855-3ec2a267
4442aae2-e1cc0f14
ed1d377-e1cc0f14
75f0f0a0-d7f6b13c
e7e71889-4ad60575
644b8345-726d8ace
9c7f6723-65bced95
828a5926-c6c0a780

Note: To properly save this page, select the "Webpage, Complete" option in the Save File dialog.
Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Hardware accelerated
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
broken_egl_image_ref_counting
clear_uniforms_before_first_program_use
disable_framebuffer_cmaa
disable_program_caching_for_transform_feedback
force_cube_map_positive_x_allocation
max_copy_texture_chromium_size_1048576
max_texture_size_limit_4096
scalarize_vec_and_mat_constructor_args
unbind_egl_context_to_flush_driver_caches
use_virtualized_gl_contexts
wake_up_gpu_before_drawing
Problems Detected
Non-virtual contexts on Qualcomm sometimes cause out-of-order frames: 289461
Applied Workarounds: use_virtualized_gl_contexts
The first draw operation from an idle state is slow: 309734
Applied Workarounds: wake_up_gpu_before_drawing
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
glFinish doesn't clear caches on Android: 509727
Applied Workarounds: unbind_egl_context_to_flush_driver_caches
Android Adreno crashes on binding incomplete cube map texture to FBO: 518889
Applied Workarounds: force_cube_map_positive_x_allocation
CHROMIUM_copy_texture with 1MB copy per flush to avoid unwanted cache growth on Adreno: 542478
Applied Workarounds: max_copy_texture_chromium_size_1048576
EGLImage ref counting across EGLContext/threads is broken: 585250
Applied Workarounds: broken_egl_image_ref_counting
Limit max texure size to 4096 on all of Android
Applied Workarounds: max_texture_size_limit_4096
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Program binaries don't contain transform feedback varyings on Qualcomm GPUs: 658074
Applied Workarounds: disable_program_caching_for_transform_feedback
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported	07/06/2017, 22:04:16
Chrome version	Chrome/61.0.3123.0
Operating system	Android 7.1.2
Software rendering list version	13.8
Driver bug list version	10.10
ANGLE commit id	5978e28d3adc
2D graphics backend	Skia/61 1608a1dd17187aeeada376e710ecfafb1e229af2-
Command Line	--use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --disable-gpu-process-crash-limit --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --ui-prioritize-in-gpu-process --profiler-timing=0 --prerender-from-omnibox=enabled --enable-dom-distiller --flag-switches-begin --flag-switches-end
Driver Information
Initialization time	126
In-process GPU	false
Passthrough Command Decoder	false
Supports overlays	false
Sandboxed	false
GPU0	VENDOR = 0x0000 [Qualcomm], DEVICE= 0x0000 [Adreno (TM) 530]
Optimus	false
Optimus	false
AMD switchable	false
Driver vendor	
Driver version	145.0
Driver date	
Pixel shader version	3.20
Vertex shader version	3.20
Max. MSAA samples	4
Machine model name	Pixel XL
Machine model version	
GL_VENDOR	Qualcomm
GL_RENDERER	Adreno (TM) 530
GL_VERSION	OpenGL ES 3.2 V@145.0 (GIT@Idb2b4cb785)
GL_EXTENSIONS	GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor	
Window system binding version	
Window system binding extensions	
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only


Mergedinto: 730710
Status: Duplicate (was: Untriaged)
Sounds like issue 730710 to me.  Thanks for the report.

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