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imageSmoothing doesn't kick on drawImage(img, float, float)
Reported by
tristan....@gmail.com,
Jun 2 2017
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Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.9; rv:54.0) Gecko/20100101 Firefox/54.0 Steps to reproduce the problem: Call drawImage(img, x, y) where x and y are floating values What is the expected behavior? The antialiasing algorithm should kick in. What went wrong? It didn't Did this work before? Yes Does this work in other browsers? Yes Chrome version: Version 61.0.3118.0 (Official Build) canary (64-bit) Channel: canary OS Version: OS X 10.9 Flash Version: Shockwave Flash 25.0 r0 Firefox has an similar bug[1] report but only for canvas elements smaller than 128*128px. Some user[2] has reported that it happens only on 200*200px canvas, but for me it does so even on larger canvas. [1]https://bugzilla.mozilla.org/show_bug.cgi?id=1322125 [2]https://stackoverflow.com/questions/44323932/no-subpixel-positioning-on-small-html5-canvas-on-chrome
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Jun 2 2017
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Jun 6 2017
Get it into the Skia team's triage queue.
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Jun 13 2017
reed made himself owner and is appropriate, re-adding...
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Aug 2
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Jan 16
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Comment 1 by junov@chromium.org
, Jun 2 2017Labels: -OS-Mac OS-All
Owner: reed@chromium.org
Status: Untriaged (was: Unconfirmed)