Significant stability regression on Win 8.0 with D3D V-sync experiment |
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Issue descriptionFinch data suggests that D3D V-sync experiment doesn't work well on Windows 8.0. I suspect there is the same kind of internal locking in D3D calls that I saw on Windows 7. Comparing the crashes between the experiment and the control group I see some interesting crashes unique to the experiment, for example: [Out of Memory] base::internal::IncomingTaskQueue::PostPendingTask. I think that likely means that the GPU pipeline is chocking due to locking. Some of the UMA metrics support that as well.
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May 30 2017
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Comment 1 by bugdroid1@chromium.org
, May 26 2017