Need dev tools support for measuring OffscreenCanvas animation frame times |
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Issue descriptionThe "Frames" row in the dev tools timeline shows frame times for animations that go through the regular paint+composite flow. OffscreenCanvas animations bypass this path. They push frames with OffascreenCanvas.commit(); OffscreenCanvas animation loops can be in "Main" but they can also be in dedicated workers, and there can be indefinitely many of these animation loops running in parallel, and not necessarily in sync. It would be useful to have some form of visual representation of the frame times for these animations in the DevTools timeline.
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Dec 11 2017
Triage: removing DevTools component due to the lack of priority / resources for this one. Feel free to close or add comments.
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Dec 12
This issue has been Available for over a year. If it's no longer important or seems unlikely to be fixed, please consider closing it out. If it is important, please re-triage the issue. Sorry for the inconvenience if the bug really should have been left as Available. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Jan 14
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Comment 1 by junov@chromium.org
, May 23 2017