cc/output/renderer_pixeltest.cc fails on msan after clang roll |
||||
Issue descriptionhttps://codereview.chromium.org/2884383004/ ("Roll clang 301384:303273."0 got reverted due to several cc_unittests failing on the msan bot after it landed. http://llvm.org/viewvc/llvm-project?view=revision&revision=302787 is the only msan-specific change in the range I can see. glider, would that change be msan-abi-changing and require new prebuilts perchance? (but for that not enough seems to be failing maybe) List of failing tests (all in cc/output/renderer_pixeltests.cc from what I can tell): VideoGLRendererPixelHiLoTest.OffsetYUVRect ToColorSpace/ColorTransformPixelTest.Basic/16 ToColorSpace/ColorTransformPixelTest.Basic/15 ToColorSpace/ColorTransformPixelTest.Basic/14 ToColorSpace/ColorTransformPixelTest.Basic/13 ToColorSpace/ColorTransformPixelTest.Basic/12 ToColorSpace/ColorTransformPixelTest.Basic/11 ToColorSpace/ColorTransformPixelTest.Basic/10 ToColorSpace/ColorTransformPixelTest.Basic/18 IntersectingQuadGLPixelTest/0.YUVVideoQuads VideoGLRendererPixelTest.YUVEdgeBleed VideoGLRendererPixelTest.SimpleYUVJRect VideoGLRendererPixelHiLoTest.ClippedYUVRect/0 VideoGLRendererPixelHiLoTest.ClippedYUVRect/1 VideoGLRendererPixelHiLoTest.SimpleYUVARect FromColorSpace/ColorTransformPixelTest.Basic/6 FromColorSpace/ColorTransformPixelTest.Basic/7 FromColorSpace/ColorTransformPixelTest.Basic/4 FromColorSpace/ColorTransformPixelTest.Basic/5 FromColorSpace/ColorTransformPixelTest.Basic/2 FromColorSpace/ColorTransformPixelTest.Basic/3 VideoGLRendererPixelTest.SimpleYUVJRectGrey FromColorSpace/ColorTransformPixelTest.Basic/8 FromColorSpace/ColorTransformPixelTest.Basic/9 VideoGLRendererPixelHiLoTest.SimpleYUVRect/0 VideoGLRendererPixelHiLoTest.SimpleYUVRect/1 ToColorSpace/ColorTransformPixelTest.Basic/3 ToColorSpace/ColorTransformPixelTest.Basic/2 ToColorSpace/ColorTransformPixelTest.Basic/1 ToColorSpace/ColorTransformPixelTest.Basic/7 ToColorSpace/ColorTransformPixelTest.Basic/6 ToColorSpace/ColorTransformPixelTest.Basic/5 ToColorSpace/ColorTransformPixelTest.Basic/4 ToColorSpace/ColorTransformPixelTest.Basic/9 ToColorSpace/ColorTransformPixelTest.Basic/8 FromColorSpace/ColorTransformPixelTest.Basic/14 FromColorSpace/ColorTransformPixelTest.Basic/15 FromColorSpace/ColorTransformPixelTest.Basic/16 FromColorSpace/ColorTransformPixelTest.Basic/17 FromColorSpace/ColorTransformPixelTest.Basic/10 FromColorSpace/ColorTransformPixelTest.Basic/11 FromColorSpace/ColorTransformPixelTest.Basic/12 FromColorSpace/ColorTransformPixelTest.Basic/13 FromColorSpace/ColorTransformPixelTest.Basic/18 FromColorSpace/ColorTransformPixelTest.Basic/19 FromColorSpace/ColorTransformPixelTest.Basic/21 VideoGLRendererPixelTest.YUVAEdgeBleed FromColorSpace/ColorTransformPixelTest.Basic/23 FromColorSpace/ColorTransformPixelTest.Basic/22 FromColorSpace/ColorTransformPixelTest.Basic/25 FromColorSpace/ColorTransformPixelTest.Basic/24 ToColorSpace/ColorTransformPixelTest.Basic/17 FromColorSpace/ColorTransformPixelTest.Basic/26 FromColorSpace/ColorTransformPixelTest.Basic/29 FromColorSpace/ColorTransformPixelTest.Basic/28 IntersectingQuadGLPixelTest/1.YUVVideoQuads FromColorSpace/ColorTransformPixelTest.Basic/20 ToColorSpace/ColorTransformPixelTest.Basic/31 ToColorSpace/ColorTransformPixelTest.Basic/30 ToColorSpace/ColorTransformPixelTest.Basic/33 ToColorSpace/ColorTransformPixelTest.Basic/32 ToColorSpace/ColorTransformPixelTest.Basic/35 ToColorSpace/ColorTransformPixelTest.Basic/34 ToColorSpace/ColorTransformPixelTest.Basic/37 ToColorSpace/ColorTransformPixelTest.Basic/36 FromColorSpace/ColorTransformPixelTest.Basic/27 FromColorSpace/ColorTransformPixelTest.Basic/38 FromColorSpace/ColorTransformPixelTest.Basic/39 FromColorSpace/ColorTransformPixelTest.Basic/36 FromColorSpace/ColorTransformPixelTest.Basic/37 FromColorSpace/ColorTransformPixelTest.Basic/34 FromColorSpace/ColorTransformPixelTest.Basic/35 FromColorSpace/ColorTransformPixelTest.Basic/31 ToColorSpace/ColorTransformPixelTest.Basic/28 ToColorSpace/ColorTransformPixelTest.Basic/29 ToColorSpace/ColorTransformPixelTest.Basic/22 ToColorSpace/ColorTransformPixelTest.Basic/23 ToColorSpace/ColorTransformPixelTest.Basic/20 ToColorSpace/ColorTransformPixelTest.Basic/21 ToColorSpace/ColorTransformPixelTest.Basic/26 ToColorSpace/ColorTransformPixelTest.Basic/27 ToColorSpace/ColorTransformPixelTest.Basic/24 ToColorSpace/ColorTransformPixelTest.Basic/25 VideoGLRendererPixelTest.SimpleNV12JRect FromColorSpace/ColorTransformPixelTest.Basic/41 FromColorSpace/ColorTransformPixelTest.Basic/40 Example failure output: [ RUN ] ToColorSpace/ColorTransformPixelTest.Basic/18 [9097:9099:0518/032359.250321:12561360567:ERROR:shader_manager.cc(116)] Shader translator allowed/produced an invalid shader unless the driver is buggy: --Log from shader translator-- --original-shader-- #define TexCoordPrecision mediump #define LutLookup texture2D #define SamplerType sampler2D #define TextureLookup texture2D precision mediump float; uniform SamplerType s_texture; varying TexCoordPrecision vec2 v_texCoord; vec3 DoColorConversion(vec3 color) { color = mat3(3.02209377e+00, -9.43723738e-01, 6.93685859e-02, -1.61718416e+00, 1.91612518e+00, -2.28960127e-01, -4.04909879e-01, 2.75986586e-02, 1.15959156e+00) * color; return color; } uniform vec4 background_color; varying float v_alpha; void main() { // Texture lookup vec4 texColor = TextureLookup(s_texture, v_texCoord); texColor.rgb = DoColorConversion(texColor.xyz); // Premultiply alpha texColor.rgb *= texColor.a; // Apply uniform background color blending texColor += background_color * (1.0 - texColor.a); // Apply alpha from uniform, varying, aa, and mask. texColor = texColor * v_alpha; // Write the fragment color gl_FragColor = texColor; } --translated-shader-- #extension GL_ARB_gpu_shader5 : enable uniform sampler2D s_texture; varying vec2 v_texCoord; vec3 DoColorConversion(in vec3 color){ (color = (mat3(3.0220938, -0.94372374, 0.069368586, -1.6171842, 1.9161252, -0.22896013, -0.40490988, 0.027598659, 1.1595916) * color)); return color; } uniform vec4 background_color; varying float v_alpha; void main(){ vec4 texColor = texture2D(s_texture, v_texCoord); (texColor.xyz = DoColorConversion(texColor.xyz)); (texColor.xyz *= texColor.w); (texColor += (background_color * (1.0 - texColor.w))); (texColor = (texColor * v_alpha)); (gl_FragColor = texColor); } --info-log-- 0:1(12): warning: extension `GL_ARB_gpu_shader5' unsupported in fragment shader 0:5(11): error: cannot construct `mat3' from a matrix in GLSL 1.10 0:5(133): error: Operands to arithmetic operators must be numeric [9097:9099:0518/032359.250501:12561360741:ERROR:gles2_cmd_decoder.cc(9582)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not linked [9097:9099:0518/032359.250578:12561360818:ERROR:gles2_cmd_decoder.cc(9066)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform1i: unknown location [9097:9099:0518/032359.250669:12561360910:ERROR:gles2_cmd_decoder.cc(9040)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniformMatrix4fv: wrong uniform function for type [9097:9099:0518/032359.250745:12561360985:ERROR:gles2_cmd_decoder.cc(9040)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: wrong uniform function for type [9097:9099:0518/032359.250824:12561361063:ERROR:gles2_cmd_decoder.cc(9066)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: unknown location [9097:9099:0518/032359.250890:12561361129:ERROR:gles2_cmd_decoder.cc(9040)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform1fv: wrong uniform function for type [9097:9097:0518/032359.252217:12561362459:ERROR:pixel_comparator.cc(171)] Percentage of pixels with an error: 98.5294 [9097:9097:0518/032359.252293:12561362533:ERROR:pixel_comparator.cc(173)] Percentage of pixels with errors not greater than 0: 0 [9097:9097:0518/032359.252356:12561362596:ERROR:pixel_comparator.cc(176)] Average absolute error (excluding identical pixels): R=174.104 G=178.985 B=187.955 A=0 [9097:9097:0518/032359.252429:12561362668:ERROR:pixel_comparator.cc(181)] Largest absolute error: R=255 G=255 B=255 A=0 [9097:9097:0518/032359.252551:12561362791:ERROR:pixel_comparator.cc(199)] Error Bounding Box : 0,0 17x4 ../../cc/output/renderer_pixeltest.cc:3480: Failure Value of: RunPixelTest(&pass_list, &expected_output_colors, comparator) Actual: false Expected: true [ FAILED ] ToColorSpace/ColorTransformPixelTest.Basic/18, where GetParam() = ({primaries:11, transfer:8, matrix:1, range:2, icc_profile_id:0}, {primaries:1, transfer:21, matrix:1, range:2, icc_profile_id:0}) (97 ms) [ RUN ] ToColorSpace/ColorTransformPixelTest.Basic/18 [9985:9986:0518/032439.880391:12601990632:ERROR:shader_manager.cc(116)] Shader translator allowed/produced an invalid shader unless the driver is buggy: --Log from shader translator-- --original-shader-- #define TexCoordPrecision mediump #define LutLookup texture2D #define SamplerType sampler2D #define TextureLookup texture2D precision mediump float; uniform SamplerType s_texture; varying TexCoordPrecision vec2 v_texCoord; vec3 DoColorConversion(vec3 color) { color = mat3(3.02209377e+00, -9.43723738e-01, 6.93685859e-02, -1.61718416e+00, 1.91612518e+00, -2.28960127e-01, -4.04909879e-01, 2.75986586e-02, 1.15959156e+00) * color; return color; } uniform vec4 background_color; varying float v_alpha; void main() { // Texture lookup vec4 texColor = TextureLookup(s_texture, v_texCoord); texColor.rgb = DoColorConversion(texColor.xyz); // Premultiply alpha texColor.rgb *= texColor.a; // Apply uniform background color blending texColor += background_color * (1.0 - texColor.a); // Apply alpha from uniform, varying, aa, and mask. texColor = texColor * v_alpha; // Write the fragment color gl_FragColor = texColor; } --translated-shader-- #extension GL_ARB_gpu_shader5 : enable uniform sampler2D s_texture; varying vec2 v_texCoord; vec3 DoColorConversion(in vec3 color){ (color = (mat3(3.0220938, -0.94372374, 0.069368586, -1.6171842, 1.9161252, -0.22896013, -0.40490988, 0.027598659, 1.1595916) * color)); return color; } uniform vec4 background_color; varying float v_alpha; void main(){ vec4 texColor = texture2D(s_texture, v_texCoord); (texColor.xyz = DoColorConversion(texColor.xyz)); (texColor.xyz *= texColor.w); (texColor += (background_color * (1.0 - texColor.w))); (texColor = (texColor * v_alpha)); (gl_FragColor = texColor); } --info-log-- 0:1(12): warning: extension `GL_ARB_gpu_shader5' unsupported in fragment shader 0:5(11): error: cannot construct `mat3' from a matrix in GLSL 1.10 0:5(133): error: Operands to arithmetic operators must be numeric [9985:9986:0518/032439.880527:12601990759:ERROR:gles2_cmd_decoder.cc(9582)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUseProgram: program not linked [9985:9986:0518/032439.880586:12601990818:ERROR:gles2_cmd_decoder.cc(9066)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform1i: unknown location [9985:9986:0518/032439.880650:12601990881:ERROR:gles2_cmd_decoder.cc(9040)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniformMatrix4fv: wrong uniform function for type [9985:9986:0518/032439.880703:12601990935:ERROR:gles2_cmd_decoder.cc(9040)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: wrong uniform function for type [9985:9986:0518/032439.880747:12601990978:ERROR:gles2_cmd_decoder.cc(9066)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform4fv: unknown location [9985:9986:0518/032439.880790:12601991021:ERROR:gles2_cmd_decoder.cc(9040)] [GroupMarkerNotSet( crbug.com/242999 )!:A8FC0000B0710000]GL ERROR :GL_INVALID_OPERATION : glUniform1fv: wrong uniform function for type [9985:9985:0518/032439.881808:12601992042:ERROR:pixel_comparator.cc(171)] Percentage of pixels with an error: 98.5294 [9985:9985:0518/032439.881870:12601992102:ERROR:pixel_comparator.cc(173)] Percentage of pixels with errors not greater than 0: 0 [9985:9985:0518/032439.881909:12601992140:ERROR:pixel_comparator.cc(176)] Average absolute error (excluding identical pixels): R=174.104 G=178.985 B=187.955 A=0 [9985:9985:0518/032439.881958:12601992194:ERROR:pixel_comparator.cc(181)] Largest absolute error: R=255 G=255 B=255 A=0 [9985:9985:0518/032439.882033:12601992266:ERROR:pixel_comparator.cc(199)] Error Bounding Box : 0,0 17x4 ../../cc/output/renderer_pixeltest.cc:3480: Failure Value of: RunPixelTest(&pass_list, &expected_output_colors, comparator) Actual: false Expected: true [ FAILED ] ToColorSpace/ColorTransformPixelTest.Basic/18, where GetParam() = ({primaries:11, transfer:8, matrix:1, range:2, icc_profile_id:0}, {primaries:1, transfer:21, matrix:1, range:2, icc_profile_id:0}) (100 ms)
,
May 18 2017
+ccameron, enne who have touched the failing tests -- does this maybe make sense to you?
,
May 18 2017
I have an LLVM bisection going. "roughly 8 steps" according to git
,
May 18 2017
also confirmed it doesn't seem to be r302787; the tests pass for me with that revision
,
May 18 2017
Bisection points to this one: Author: dehao Date: Fri May 12 14:29:27 2017 New Revision: 302938 URL: http://llvm.org/viewvc/llvm-project?rev=302938&view=rev Log: Add LiveRangeShrink pass to shrink live range within BB. Summary: LiveRangeShrink pass moves instruction right after the definition with the same BB if the instruction and its operands all have more than one use. This pass is inexpensive and guarantees optimal live-range within BB. Reviewers: davidxl, wmi, hfinkel, MatzeB, andreadb Reviewed By: MatzeB, andreadb Subscribers: hiraditya, jyknight, sanjoy, skatkov, gberry, jholewinski, qcolombet, javed.absar, krytarowski, atrick, spatel, RKSimon, andreadb, MatzeB, mehdi_amini, mgorny, efriedma, davide, dberlin, llvm-commits Differential Revision: https://reviews.llvm.org/D32563
,
May 18 2017
It caused breakage internally too; b/38418215
,
May 18 2017
Reverted in r303369
,
May 18 2017
|
||||
►
Sign in to add a comment |
||||
Comment 1 by glider@chromium.org
, May 18 2017