Network connection will be gone when doing factory_restart. |
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Issue descriptionReported by both stimim and yllin. When doing factory_restart, sometimes the network connection, via ssh or overlord, will be disconnected and need a reboot to resume. Not sure what happened yet.
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Jun 28 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromiumos/platform/factory/+/4c930774381f21ef2bc097bb2e4fcb123240500e commit 4c930774381f21ef2bc097bb2e4fcb123240500e Author: Hung-Te Lin <hungte@chromium.org> Date: Wed Jun 28 10:09:47 2017 goofy: Change connection_manager to keep network on Goofy shutdown. Connection manager plugin used to disable network when plugin is going to be stopped; however this creates a problem that factory_restart and wipe_in_place will run without network (since plugins are "stopped" before "destroyed"). Adding a EnableNetworking in OnDestroyed does not help because enabling and disabling takes too long and Goofy process may be killed before finished re-configuring network. As a result, we have to peak Goofy status (check if TERMINATING) in plugin OnStop to decide if we should enable or disable network. For long term we should improve connection manager to "restore system network state when connection manager is initialized" instead of simply "enabling network". BUG= chromium:737051 , chromium:724085 TEST=gooftool wipe_in_place; See network still enabled. Change-Id: Id6b1d54c157f81512079e9d174cce1042e00c202 Reviewed-on: https://chromium-review.googlesource.com/549760 Commit-Ready: Hung-Te Lin <hungte@chromium.org> Tested-by: Hung-Te Lin <hungte@chromium.org> Reviewed-by: Ting Shen <phoenixshen@chromium.org> [modify] https://crrev.com/4c930774381f21ef2bc097bb2e4fcb123240500e/py/goofy/plugins/connection_manager.py
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Jun 28 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromiumos/platform/factory/+/bc731f6389c5423e0991eccb60628eeffa5d1a56 commit bc731f6389c5423e0991eccb60628eeffa5d1a56 Author: Hung-Te Lin <hungte@chromium.org> Date: Wed Jun 28 10:09:47 2017 goofy: Prevent resetting network in Goofy init. When starting Goofy, the test/utils/connection_manager was implemented as "EnableNetwork(reset=False) unless `override_blacklisted_network_devices` is set" on first launch, and do reset=True when Goofy is switching from a test requesting exclusive network resource back to normal state. However when being migrated to Goofy Plugins, the OnStart, which is invoked for both system init and exclusive-resource transition, is implemented as always do reset=True. This creates a problem that even if override_blacklisted_network_devices is None, we'll see a network reset (disable and enable) when Goofy starts. This is also causing problems when we do remote SSH. As a result, we should skip the first OnStart (since the plugin is always doing start_enabled=True) and only do EnableNetwork(reset=True) in normal running state. BUG= chromium:737051 , chromium:724085 TEST=make test; manually tested on DUT. Change-Id: Ib589c84ed793c866b675b107144dd8ec3336978d Reviewed-on: https://chromium-review.googlesource.com/550455 Commit-Ready: Hung-Te Lin <hungte@chromium.org> Tested-by: Hung-Te Lin <hungte@chromium.org> Reviewed-by: Wei-Han Chen <stimim@chromium.org> [modify] https://crrev.com/bc731f6389c5423e0991eccb60628eeffa5d1a56/py/goofy/plugins/connection_manager.py
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Jun 28 2017
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Comment 1 by bugdroid1@chromium.org
, Jun 27 2017