Debug Mac builds with --disable-gpu only show new tiles |
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Issue descriptionRunning mac debug builds have debug blue color everywhere except on newly updated tiles. Release builds work fine.
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Aug 9 2017
Hmm, this was on my bugs-to-look-at-when-I-have-time list, and ... I can't repro this anymore. Trying again.
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Aug 9 2017
I think this is fixed. In particular, the call sequence is - DirectRenderer::DrawRenderPass - sets mode to SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR - SoftwareRenderer::PrepareSurfaceForPass - sets the damage rect in SoftwareRenderer::SetScissorTestRect - SoftwareRenderer::ClearFramebuffer - only clears the scissored rect I'm pretty sure this was fixed by r477453 (thanks!).
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Aug 9 2017
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Comment 1 by ccameron@chromium.org
, May 18 2017Status: Assigned (was: Available)