WebGL is Unavailable after Chrome update from 48 to 58.
Reported by
yangguan...@hotmail.com,
May 12 2017
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/58.0.3029.110 Safari/537.36 Steps to reproduce the problem: 1. chrome://gpu/ 2. WebGL: Unavailable WebGL2: Unavailable 3. With Chrome 48. WebGL is avaliable What is the expected behavior? WebGL should be supported with chrome new version. What went wrong? Currently I use cloud desktop(Citrix System) without GPU. The webGL works well with Chrome48. But the WebGL is unavailable now after the chrome updated to 58.0.3029.110. Any suggestion? Thanks a lot! It(chrome://gpu/) said: Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Flash: Software only, hardware acceleration unavailable Flash Stage3D: Software only, hardware acceleration unavailable Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable WebGL: Unavailable WebGL2: Unavailable Problems Detected: GPU process was unable to boot: All GPU features are blacklisted. Disabled Features: all Drivers older than 2009-01 on Windows are possibly unreliable: 72979, 89802, 315205 Disabled Features: all Did this work before? N/A Chrome version: 58.0.3029.110 Channel: stable OS Version: 6.1 (Windows 7, Windows Server 2008 R2) Flash Version: it doesn't work with "--enable-webgl --ignore-gpu-blacklist --allow-file-access".
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May 12 2017
Unable to reproduce the issue on windows 7 using chrome version 58.0.3029.110 with the below steps 1. Go to chrome://gpu 2.Observed below WebGL: Hardware accelerated WebGL2: Hardware accelerated Please provide your driver details and try the issue on new profile if the issue still persists please update the thread. Thanks,
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Jun 8 2017
Closing issue due to lack of information provided but requested. If the issue still occurs please open a new issue with the details requested. |
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Comment 1 by ranjitkan@chromium.org
, May 12 2017