Avoid unnecessary copy of NV12 texture from VP9 videos with overlays |
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Issue descriptionThe textures Chrome receives from the MS VP9 MFT don't have the right bind flags so we can use them as textures in ANGLE. Because of this we have to copy them to other textures before using them. With overlays, the copy should be unnecessary because the video processor that we use to draw them to the overlays can take them as an input. So we can defer the copy until the texture is actually needed by GL, and otherwise use the textures directly.
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Aug 1 2017
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Comment 1 by bugdroid1@chromium.org
, May 26 2017