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Issue 716353 link

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Issue metadata

Status: Duplicate
Merged: issue 772653
Owner: ----
Closed: Oct 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: ----
Pri: 2
Type: Bug



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GLSL compiling bug on chrome+chromium but not on firefox (on linux and windows).

Reported by fabrice....@gmail.com, Apr 28 2017

Issue description

UserAgent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/58.0.3029.81 Safari/537.36

Steps to reproduce the problem:
vec2 V = U/iResolution.xy, W = mat2(V,-V.y,V.x)*V;  
does not compile while
vec2 V = U/iResolution.xy, W = mat2(V.x,V.y,-V.y,V.x)*V; compiles.

(in all other circumstances, using V.xy for V.x,V.y in constructors does work fine).

acid test here: https://www.shadertoy.com/view/MlyXW1

What is the expected behavior?
compiling.

What went wrong?
not compiling.

Did this work before? No 

Chrome version: 58.0.3029.81  Channel: stable
OS Version: 14.04
Flash Version: Shockwave Flash 25.0 r0

issue on chrome+chromium but not on firefox (on linux and windows).
 
Components: Internals>Installer
Labels: TE-NeedsTriageHelp
This issue seems to be out of TE-scope. Hence, adding label TE-NeedsTriageHelp for further investigation.

Thanks...!!
Components: Blink>WebGL Internals>GPU

Comment 3 by ericrk@chromium.org, Oct 12 2017

Cc: zmo@chromium.org
Owner: kbr@chromium.org
Status: Assigned (was: Unconfirmed)
kbr@, is this related to the WebGL2 work? Can you triage? Thanks!

Comment 4 by zmo@chromium.org, Oct 12 2017

Cc: kbr@chromium.org
Labels: -OS-Linux
Mergedinto: 772653
Owner: ----
Status: Duplicate (was: Assigned)
This is a duplicated bug 

Comment 5 by kbr@chromium.org, Oct 12 2017

Components: -Internals>Installer

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