gn does not recognize updates contents of android_assets()
Reported by
elad.alon@webrtc.org,
Apr 21 2017
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Issue description
Steps to reproduce the problem:
1.Create an APK which also has an assets directory which is imported in the form:
android_assets("some_assets") {
sources = [
"some/dir/",
]
}
2. Build once.
3. Change the contents of some/dir/.
4. Build again.
What is the expected behavior?
I would expect the build procedure to notice that the directory's contents have changed, and the APK to be updated.
What went wrong?
The APK is not updated. To trigger an update, I need to comment out "some/dir/", build, then uncomment and build again.
Did this work before? N/A
Chrome version: 57.0.2987.133 Channel: stable
OS Version:
Flash Version: Shockwave Flash 25.0 r0
,
Apr 21 2017
Thanks. I wonder, though, wouldn't it be easier to just allow the entire directory?
,
Apr 23 2017
,
Mar 9 2018
***Bulk edit*** Closing due to inactivity, please feel free to reopen if needed. |
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Comment 1 by agrieve@chromium.org
, Apr 21 2017