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The first tab has no content drawn when started. |
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Issue descriptionChrome Version: Chromium 60.0.3077.0 (Developer Build) (64-bit) OS: Linux What steps will reproduce the problem? (0) Configure Chrome to restore tabs. (1) Run Chrome and open some tabs in a single window. (2) Exit Chrome. (3) Run Chrome again. What is the expected result? Expect that the foreground tab has contents. What happens instead? Foreground tab displays a uniform blue colour rather than its correct content. Switching away from and back to the tab does not fix this. Resizing the window also doesn't fix it (though just now it did cause four grey rectangles to appear, in the corners of the content area).
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May 30 2017
Run binary bisect. Regression range: 463863 - 463933 https://chromium.googlesource.com/chromium/src/+log/23724703cfbba977e4628436698c59bdba5c2b05..6ede719ec9e4a968c5eedafda3be94c210568d81
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May 30 2017
bisected to d85baf0b71c69bbd181aaefc8a803611e03c8eed (https://codereview.chromium.org/2777193002) Reverting the CL on ToT fixes the issue.
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May 31 2017
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May 31 2017
oops, sorry for typo..
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May 31 2017
We are just few day's away from M59 stable launch, capn@ can we get the fix in ASAP please.
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May 31 2017
I see that capn@ is off is there anyone who can take over the bug please.
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May 31 2017
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May 31 2017
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May 31 2017
Hi all, I just downloaded Chrome dev (current version is 60.0.3112.7) on Linux. - Opened it -> Settings -> on startup -> Continue where you left off - Opened tabs - Closed chrome - Reopened it No issue. I can't repro this. I tried with and without --disable-gpu to force SwiftShader usage, still works. Can anyone double check if the issue is still there and, assuming it is, are there any other steps / settings required to reproduce this? The tabs I opened were Google search result pages. Does it require a certain type of page? Thanks.
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May 31 2017
FWIW I was doing this in a Chrome Remote Desktop session, with a developer/Debug build, so it may be Debug and/or software-rendering specific.
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May 31 2017
If this is caused by the swiftshader change, then it should definitely be software-rendering specific, but using --disable-gpu forces software rendering, so I should be able to repro it using that flag.
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May 31 2017
Still can't reproduce it. Is there anyone who can still reproduce this issue? If so, can you provide detailed steps? I don't want to close an existing issue, but I will close it if no one answers. Thanks.
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May 31 2017
Is it possible that this is caused by an asynchronous fallback, where the first renderer gets a channel that it expects works, and then starts using the GPU process / GL to render content (probably ends up getting a swiftshader context), but the UI switches to software rendering, and can't deal with "hardware" (meaning: GL) resources? --disable-gpu would avoid the asynchronous fallback and possibly why you can't repro.
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May 31 2017
I can no longer repro this at ToT (61.0.3117.0), FWIW.
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Jun 1 2017
I'm not certain how an asynchronous fallback would happen. I think the browser process is the one to take the decision to use SwiftShader, currently, before other processes are started. Can a renderer process request a GPU channel from GpuProcessHost even before GpuDataManagerImplPrivate is initialized? If that's possible, I wasn't aware of it.
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Jun 1 2017
Since nobody can reproduce this issue, closing as "won't fix". Please feel free to re-open and re-assign to me if you find a way to reproduce this issue, but make sure to include detailed steps if you do. Thanks. |
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Comment 1 by danakj@chromium.org
, Apr 20 2017