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Issue metadata

Status: Duplicate
Merged: issue 695427
Owner: ----
Closed: Apr 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Mac
Pri: 2
Type: Bug



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Div behind another div bleeds through / rendering glitch

Reported by is...@superhuman.com, Apr 10 2017

Issue description

UserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_12_4) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.133 Safari/537.36

Steps to reproduce the problem:
1. Get chrome in a bad state
2. Make the window size as big as possible
3. Go to http://codepen.io/ibash/pen/MpNoWx
4. Repeatedly click on the text box with the lorem ipsum
5. Scroll the text box with the lorem ipsum

What is the expected behavior?
Only text is ever shown

What went wrong?
Sometimes the blue div behind the text will "bleed" through. Parts of the blue div in the background will be shown over the text.

See the attached video.

- After chrome is in a bad state, this behavior is easily reproduced.
- If chrome is restarted this behavior will go away for some time (but eventually will come back).
- Making the window size smaller seems to alleviate the issue.
- This behavior is also reproducible in an incognito window

Did this work before? N/A 

Does this work in other browsers? N/A

Chrome version: 57.0.2987.133  Channel: stable
OS Version: OS X 10.12.4
Flash Version: Shockwave Flash 25.0 r0

What information can I give you to help debug this?
This is also reproducible by other folks I work with, happy to get debug information from them as well.
 
rendering_glitch.mov
4.4 MB Download

Comment 1 by tapted@chromium.org, Apr 11 2017

Components: Blink>Compositing
Components: -Blink>Compositing Internals>Compositing
Sometimes we are not painting the foreground layer fast enough, I presume. Mac 10.12 specific issue? Actionable?
@tapted / @schenney

It also happens that the layer gets stuck with things bleeding through. For example, in the screenshot attached.

BTW I'm online now and would love to give you more debugging information (I restarted chrome yesterday, and it started breaking again this morning). Feel free to email me directly.
Screen Shot 2017-04-11 at 9.38.08 AM.png
1.4 MB View Download
This is new, continually flashing, see attached
more broken.mov
1.2 MB Download
Poking around the issue tracker, this seems similar to https://bugs.chromium.org/p/chromium/issues/detail?id=677899 FWIW I have the same exact hardware as mentioned in that issue:

MacBook Pro (Retina, 13-inch, Early 2015)
3.1 GHz Intel Core i7
16 GB 1867 MHz DDR3

Comment 6 by ericrk@chromium.org, Apr 17 2017

Labels: Needs-Feedback
Thanks for the report! Can you navigate to about:gpu and paste the contents of that page - this will give us more detailed graphics info and help us diagnose the issue (there may also be errors at the bottom of the page).

The first video you posted looked like it was potentially just a case of us not painting fast enough. However, the new video from comment #4 is more worrying.

As a side note - do you launch chrome from a command prompt? and if so, are you running a system locale which uses non "." decimal separators (243,00 for example). - may sound a bit obscure, but we've hit an issue around this recently.
It's not happening at the moment (have restarted chrome / my computer since) -- when it starts happening again I can repost about:gpu. Also asked some colleagues if the problem is still happening to get their about:gpu pages.

I do not launch chrome from the command line when I hit this issue, though chrome is launch from the commandline when running tests (but under a completely separate profile / process).

I do not use a local with non decimal separators.

about:gpu below:

Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Hardware accelerated
Rasterization: Hardware accelerated
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
VPx Video Decode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
add_and_true_to_loop_condition
adjust_src_dst_region_for_blitframebuffer
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_multimonitor_multisampling
disable_webgl_rgb_multisampling_usage
emulate_abs_int_function
get_frag_data_info_bug
init_two_cube_map_levels_before_copyteximage
msaa_is_slow
pack_parameters_workaround_with_pack_buffer
rebind_transform_feedback_before_resume
regenerate_struct_names
remove_invariant_and_centroid_for_essl3
reset_base_mipmap_level_before_texstorage
rewrite_texelfetchoffset_to_texelfetch
scalarize_vec_and_mat_constructor_args
set_zero_level_before_generating_mipmap
unfold_short_circuit_as_ternary_operation
unpack_alignment_workaround_with_unpack_buffer
unpack_image_height_workaround_with_unpack_buffer
use_intermediary_for_copy_texture_image
use_unused_standard_shared_blocks
Problems Detected
Multisampling is buggy on OSX when multiple monitors are connected: 237931
Applied Workarounds: disable_multimonitor_multisampling
Unfold short circuit on Mac OS X: 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Mac drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
Applied Workarounds: set_zero_level_before_generating_mipmap
Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer
Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
Applied Workarounds: use_intermediary_for_copy_texture_image
Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
Applied Workarounds: disable_webgl_rgb_multisampling_usage
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
glGetFragData{Location|Index} works incorrectly on Max: 638340
Applied Workarounds: get_frag_data_info_bug
glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
Applied Workarounds: rebind_transform_feedback_before_resume
glTexStorage* are buggy when base mipmap level is not 0: 640506
Applied Workarounds: reset_base_mipmap_level_before_texstorage
Result of abs(i) where i is an integer in vertex shader is wrong: 642227
Applied Workarounds: emulate_abs_int_function
Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
Rewrite condition in for and while loops for Intel Mac: 644669
Applied Workarounds: add_and_true_to_loop_condition
Decode and encode before generateMipmap for srgb format textures on macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Init first two levels before CopyTexImage2D for cube map texture on Intel Mac 10.12: 648197
Applied Workarounds: init_two_cube_map_levels_before_copyteximage
Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
Applied Workarounds: use_unused_standard_shared_blocks
Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258
Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer
adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
Applied Workarounds: remove_invariant_and_centroid_for_essl3
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Version Information
Data exported	4/17/2017, 3:11:05 PM
Chrome version	Chrome/57.0.2987.133
Operating system	Mac OS X 10.12.4
Software rendering list version	12.13
Driver bug list version	9.29
ANGLE commit id	c1a5d16e964a
2D graphics backend	Skia/57 ae9cc5d3588d52f4b371b55845704b25d88cf06d
Command Line Args	Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --enable-devtools-experiments --enable-features=V8Future --flag-switches-end
Driver Information
Initialization time	56
In-process GPU	false
Passthrough Command Decoder	false
Sandboxed	true
GPU0	VENDOR = 0x8086, DEVICE= 0x162b *ACTIVE*
Optimus	false
AMD switchable	false
Driver vendor	
Driver version	10.24.45
Driver date	
Pixel shader version	4.10
Vertex shader version	4.10
Max. MSAA samples	8
Machine model name	MacBookPro
Machine model version	12.1
GL_VENDOR	Intel Inc.
GL_RENDERER	Intel(R) Iris(TM) Graphics 6100
GL_VERSION	4.1 INTEL-10.24.45
GL_EXTENSIONS	GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor	
Window system binding version	
Window system binding extensions	
Direct rendering	Yes
Reset notification strategy	0x0000
GPU process crash count	0
Compositor Information
Tile Update Mode	Zero-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	GPU_READ, SCANOUT
BGRX_8888	GPU_READ, SCANOUT
BGRA_8888	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
YVU_420	Software only
YUV_420_BIPLANAR	GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
UYVY_422	GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
Log Messages
[499:775:0416/102458.377691:ERROR:gles2_cmd_decoder.cc(9573)] : [.Offscreen-For-WebGL-0x7f9f1b0cf800]RENDER WARNING: there is no texture bound to the unit 0
[499:775:0416/102458.379105:ERROR:gles2_cmd_decoder.cc(9573)] : [.Offscreen-For-WebGL-0x7f9f1b0cf800]RENDER WARNING: there is no texture bound to the unit 0
[499:775:0416/103537.402643:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1901 is too big.
[499:775:0416/105841.480537:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/2
[499:775:0416/193531.523040:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 391 is too big.
[499:775:0416/193554.297847:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1574 is too big.
[499:775:0416/193630.477253:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 193 is too big.
[499:775:0416/194002.802014:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 6442 is too big.
[499:775:0416/194147.793321:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 2686 is too big.
[499:775:0416/194226.930428:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 662 is too big.
[499:775:0416/194246.682246:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 137 is too big.
[499:775:0416/194320.741343:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1661 is too big.
[499:775:0416/205628.524356:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1343 is too big.
[499:775:0416/221613.540622:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1661 is too big.
[499:775:0417/085653.996940:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 2761 is too big.
[499:775:0417/092520.015606:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 235 is too big.
[499:775:0417/105153.574991:ERROR:interface_registry.cc(203)] : Failed to locate a binder for interface: chrome::mojom::ResourceUsageReporter requested by: exposed by: via InterfaceProviderSpec "service_manager:connector".
[499:775:0417/105153.575032:WARNING:interface_registry.cc(210)] : InterfaceRegistry(service_manager:connector): --> InterfaceRegistry is not yet bound to a pipe.
[499:775:0417/105239.129738:ERROR:interface_registry.cc(203)] : Failed to locate a binder for interface: chrome::mojom::ResourceUsageReporter requested by: exposed by: via InterfaceProviderSpec "service_manager:connector".
[499:775:0417/105239.129887:WARNING:interface_registry.cc(210)] : InterfaceRegistry(service_manager:connector): --> InterfaceRegistry is not yet bound to a pipe.
Project Member

Comment 8 by sheriffbot@chromium.org, Apr 17 2017

Cc: ericrk@chromium.org
Labels: -Needs-Feedback
Thank you for providing more feedback. Adding requester "ericrk@chromium.org" to the cc list and removing "Needs-Feedback" label.

For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot

Comment 9 by ericrk@chromium.org, Apr 17 2017

Thanks! One last question, are you running your macbook at a non-default (smaller / more space) display scale?
I am running it with more space. Current resolution is 1680x1050. FWIW I had also tried tweaking resolution to see if it resolved the issue (we suspected it could be related) but the issue persisted.
Mergedinto: 695427
Status: Duplicate (was: Unconfirmed)
I can reproduce this locally - pretty sure this is the same root cause as issue 695427. Will work on putting together a fix for people to try out.
ericrk@

FWIW chrome has started to do this agin.
Here's a new about:gpu

Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Software only, hardware acceleration unavailable
Multiple Raster Threads: Unavailable
Native GpuMemoryBuffers: Software only, hardware acceleration unavailable
Rasterization: Software only, hardware acceleration unavailable
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
VPx Video Decode: Software only, hardware acceleration unavailable
WebGL: Unavailable
WebGL2: Unavailable
Driver Bug Workarounds
add_and_true_to_loop_condition
adjust_src_dst_region_for_blitframebuffer
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_multimonitor_multisampling
disable_webgl_rgb_multisampling_usage
emulate_abs_int_function
get_frag_data_info_bug
init_two_cube_map_levels_before_copyteximage
msaa_is_slow
pack_parameters_workaround_with_pack_buffer
rebind_transform_feedback_before_resume
regenerate_struct_names
remove_invariant_and_centroid_for_essl3
reset_base_mipmap_level_before_texstorage
rewrite_texelfetchoffset_to_texelfetch
scalarize_vec_and_mat_constructor_args
set_zero_level_before_generating_mipmap
unfold_short_circuit_as_ternary_operation
unpack_alignment_workaround_with_unpack_buffer
unpack_image_height_workaround_with_unpack_buffer
use_intermediary_for_copy_texture_image
use_unused_standard_shared_blocks
Problems Detected
GPU process was unable to boot: GPU access is disabled in chrome://settings.
Disabled Features: all
Multisampling is buggy on OSX when multiple monitors are connected: 237931
Applied Workarounds: disable_multimonitor_multisampling
Unfold short circuit on Mac OS X: 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Mac drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
Applied Workarounds: set_zero_level_before_generating_mipmap
Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer
Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
Applied Workarounds: use_intermediary_for_copy_texture_image
Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
Applied Workarounds: disable_webgl_rgb_multisampling_usage
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
glGetFragData{Location|Index} works incorrectly on Max: 638340
Applied Workarounds: get_frag_data_info_bug
glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
Applied Workarounds: rebind_transform_feedback_before_resume
glTexStorage* are buggy when base mipmap level is not 0: 640506
Applied Workarounds: reset_base_mipmap_level_before_texstorage
Result of abs(i) where i is an integer in vertex shader is wrong: 642227
Applied Workarounds: emulate_abs_int_function
Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
Rewrite condition in for and while loops for Intel Mac: 644669
Applied Workarounds: add_and_true_to_loop_condition
Decode and encode before generateMipmap for srgb format textures on macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Init first two levels before CopyTexImage2D for cube map texture on Intel Mac 10.12: 648197
Applied Workarounds: init_two_cube_map_levels_before_copyteximage
Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
Applied Workarounds: use_unused_standard_shared_blocks
Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258
Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer
adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
Applied Workarounds: remove_invariant_and_centroid_for_essl3
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Version Information
Data exported	4/18/2017, 11:58:29 PM
Chrome version	Chrome/57.0.2987.133
Operating system	Mac OS X 10.12.4
Software rendering list version	12.13
Driver bug list version	9.29
ANGLE commit id	c1a5d16e964a
2D graphics backend	Skia/57 ae9cc5d3588d52f4b371b55845704b25d88cf06d
Command Line Args	Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --enable-devtools-experiments --enable-features=V8Future --flag-switches-end
Driver Information
Initialization time	55
In-process GPU	false
Passthrough Command Decoder	false
Sandboxed	true
GPU0	VENDOR = 0x8086, DEVICE= 0x162b *ACTIVE*
Optimus	false
AMD switchable	false
Driver vendor	
Driver version	10.24.45
Driver date	
Pixel shader version	
Vertex shader version	
Max. MSAA samples	
Machine model name	MacBookPro
Machine model version	12.1
GL_VENDOR	
GL_RENDERER	
GL_VERSION	
GL_EXTENSIONS	
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor	
Window system binding version	
Window system binding extensions	
Direct rendering	Yes
Reset notification strategy	0x0000
GPU process crash count	3
Compositor Information
Tile Update Mode	Zero-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	GPU_READ, SCANOUT
BGRX_8888	GPU_READ, SCANOUT
BGRA_8888	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
YVU_420	Software only
YUV_420_BIPLANAR	GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
UYVY_422	GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
Log Messages
[499:775:0416/102458.377691:ERROR:gles2_cmd_decoder.cc(9573)] : [.Offscreen-For-WebGL-0x7f9f1b0cf800]RENDER WARNING: there is no texture bound to the unit 0
[499:775:0416/102458.379105:ERROR:gles2_cmd_decoder.cc(9573)] : [.Offscreen-For-WebGL-0x7f9f1b0cf800]RENDER WARNING: there is no texture bound to the unit 0
[499:775:0416/103537.402643:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1901 is too big.
[499:775:0416/105841.480537:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/2
[499:775:0416/193531.523040:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 391 is too big.
[499:775:0416/193554.297847:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1574 is too big.
[499:775:0416/193630.477253:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 193 is too big.
[499:775:0416/194002.802014:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 6442 is too big.
[499:775:0416/194147.793321:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 2686 is too big.
[499:775:0416/194226.930428:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 662 is too big.
[499:775:0416/194246.682246:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 137 is too big.
[499:775:0416/194320.741343:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1661 is too big.
[499:775:0416/205628.524356:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1343 is too big.
[499:775:0416/221613.540622:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 1661 is too big.
[499:775:0417/085653.996940:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 2761 is too big.
[499:775:0417/092520.015606:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 235 is too big.
[499:775:0417/105153.574991:ERROR:interface_registry.cc(203)] : Failed to locate a binder for interface: chrome::mojom::ResourceUsageReporter requested by: exposed by: via InterfaceProviderSpec "service_manager:connector".
[499:775:0417/105153.575032:WARNING:interface_registry.cc(210)] : InterfaceRegistry(service_manager:connector): --> InterfaceRegistry is not yet bound to a pipe.
[499:775:0417/105239.129738:ERROR:interface_registry.cc(203)] : Failed to locate a binder for interface: chrome::mojom::ResourceUsageReporter requested by: exposed by: via InterfaceProviderSpec "service_manager:connector".
[499:775:0417/105239.129887:WARNING:interface_registry.cc(210)] : InterfaceRegistry(service_manager:connector): --> InterfaceRegistry is not yet bound to a pipe.
[499:775:0417/184944.515241:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 447 is too big.
[499:775:0417/195341.161598:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/2
[499:775:0417/220000.376556:ERROR:latency_info.cc(163)] : GpuCommandBufferStub::OnAsyncFlush, LatencyInfo vector size 547 is too big.
[499:775:0418/170035.749301:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/2
[499:775:0418/170035.749396:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/2
[499:15431:0418/215802.685997:ERROR:gpu_watchdog_thread.cc(373)] : The GPU process hung. Terminating after 10000 ms.
GpuProcessHostUIShim: The GPU process crashed!
GpuProcessHostUIShim: The GPU process crashed!
[64520:15419:0418/221613.660609:ERROR:gpu_watchdog_thread.cc(373)] : The GPU process hung. Terminating after 10000 ms.
GpuProcessHostUIShim: The GPU process crashed!

 ericrk@ anything I can try out yet? The struggle is real...

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