On Windows 10, Chrome plugin-badge-windows invisible/empty on secondary monitors
Reported by
ut...@pd4.de,
Mar 21 2017
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Issue description
Chrome Version : 57.0.2987.110 (Offizieller Build) (32-Bit)
URLs (if applicable) : N/A
Other browsers tested:
Add OK or FAIL after other browsers where you have tested this issue:
Safari: N/A
Firefox: N/A
IE: N/A
What steps will reproduce the problem?
(1) When using Chrome in Windows 10, click on a badge of a plugin (tested with "AdBlock" (v3.8.8), "Script Defender" (v4.1), "Script Safe" (v1.0.9.1))
What is the expected result?
That the according plugin-badge-window opens and is visible, no matter which monitor the active Chrome window currently resides on.
What happens instead?
- If Chrome window is on primary monitor, plugin-badge-window opens as expected
- If Chrome window is on any secondary monitor, plugin-badge-window is either invisible (see Script Defender & Script Safe), while its invisible contents CAN be clicked at where they are supposed to be; or only a small empty window opens (see AdBlock)
[Additional information]
A screenshot of something invisible won't help much. But after getting permission from my boss, I may be able to provide a short video.
On my private Win7 machine, everything is fine. Using the same Chrome version and the same plugins, I can reproduce the issue only on my Win10 machine at work with an AMD graphics card. It does NOT occur on the Win10 machines of my colleagues, where Nvidia graphics cards are being used.
On the machines of my colleagues, at least the "Script Defender" badge-window produces a minor bug instead - its shadows are offset (in CSS: top:-4px; or something) and without any alpha. Just in case, window-shadow rendering might have something to do with the cause of this whole issue. But that's just me guessing.
[For graphics-related bugs, please copy/paste the contents of the about:gpu
page at the end of this report.]
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
VPx Video Decode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_d3d11
disable_discard_framebuffer
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
msaa_is_slow
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Disable Direct3D11 on systems with AMD switchable graphics: 451420
Applied Workarounds: disable_d3d11
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Version Information
Data exported 21.3.2017, 10:48:15
Chrome version Chrome/57.0.2987.110
Operating system Windows NT 10.0.14393
Software rendering list version 0
Driver bug list version 9.29
ANGLE commit id c1a5d16e964a
2D graphics backend Skia/57 ae9cc5d3588d52f4b371b55845704b25d88cf06d
Command Line Args Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --ignore-gpu-blacklist --flag-switches-end
Driver Information
Initialization time 131
In-process GPU false
Passthrough Command Decoder false
Sandboxed false
GPU0 VENDOR = 0x1002, DEVICE= 0x6759
GPU1 VENDOR = 0x8086, DEVICE= 0x0102 *ACTIVE*
Optimus false
AMD switchable true
Desktop compositing Aero Glass
Diagonal Monitor Size of \\.\DISPLAY2 23.9"
Diagonal Monitor Size of \\.\DISPLAY1 23.0"
Diagonal Monitor Size of \\.\DISPLAY5 21.5"
Driver vendor Advanced Micro Devices, Inc.
Driver version 15.201.1151.1008
Driver date 11-4-2015
Pixel shader version 3.0
Vertex shader version 3.0
Max. MSAA samples 4
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (Intel(R) HD Graphics Direct3D9Ex vs_3_0 ps_3_0)
GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.c1a5d16e964a)
GL_EXTENSIONS GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_frag_depth GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_fence GL_NV_pack_subimage GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor Google Inc. (adapter LUID: 00000000287fc915)
Window system binding version 1.4 (ANGLE 2.1.0.c1a5d16e964a)
Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource
Direct rendering Yes
Reset notification strategy 0x8252
GPU process crash count 0
Compositor Information
Tile Update Mode One-copy
Partial Raster Enabled
GpuMemoryBuffers Status
ATC Software only
ATCIA Software only
DXT1 Software only
DXT5 Software only
ETC1 Software only
R_8 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 Software only
BGRX_8888 Software only
BGRA_8888 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
UYVY_422 Software only
Diagnostics
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May 23 2018
As there is no action on this issue for long time closing this issue. Request you to update your Chrome to latest #66.0.3359.181 and verify. Feel free to file a new issue if the issue is still reproduced at your end. Thanks! |
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Comment 1 by rbasuvula@chromium.org
, Oct 31 2017Components: UI>Browser
Labels: Needs-Milestone Needs-Feedback