Allow YUV overlays when supported. |
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Issue descriptionRGBX and RGBA ( crbug.com/695296 ) overlays are now already enabled on platforms where it is possible. Most of the work done to enable those can be leveraged to use HW YUV overlays. We must first re-enable multi-planar GBMs import in GbmBuffer/GbmBufferBase that was reverted in crrev.com/2471413006 in order to be able to add KMS framebuffers for multi-planar YUV formats.
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Mar 22 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/1958fde835d34e2699213a38e4aae5df4d67c8a1 commit 1958fde835d34e2699213a38e4aae5df4d67c8a1 Author: dcastagna <dcastagna@chromium.org> Date: Wed Mar 22 04:36:03 2017 ozone: Import multi-planar GBMs. https://chromium-review.googlesource.com/#/c/401439/ introduced a new interface in minigbm to import multiplanar formats. This CL updates Chromium to use the new interface. In this way we can add KMS framebuffers for multi-planar formats. BUG= 702750 TEST=ozone_gl_unittests with BGRA and YUV_420_BIPLANAR. CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2761533002 Cr-Commit-Position: refs/heads/master@{#458627} [modify] https://crrev.com/1958fde835d34e2699213a38e4aae5df4d67c8a1/gpu/ipc/client/gpu_memory_buffer_impl_ozone_native_pixmap.cc [modify] https://crrev.com/1958fde835d34e2699213a38e4aae5df4d67c8a1/ui/ozone/platform/drm/common/drm_util.cc [modify] https://crrev.com/1958fde835d34e2699213a38e4aae5df4d67c8a1/ui/ozone/platform/drm/gpu/gbm_buffer.cc [modify] https://crrev.com/1958fde835d34e2699213a38e4aae5df4d67c8a1/ui/ozone/platform/drm/gpu/gbm_buffer_base.cc
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Mar 22 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/a0f637af5fb75e1fbd58e4c4c03807c3e77fa213 commit a0f637af5fb75e1fbd58e4c4c03807c3e77fa213 Author: dcastagna <dcastagna@chromium.org> Date: Wed Mar 22 05:08:54 2017 Enable NV12 HW overlays. This patch enables NV12 (gfx::BufferFormat::YUV_420_BIPLANAR) hardware overlays where possible. Additionally, it adds gfx::BufferFormat::YUV_420_BIPLANAR as a format to be marked as overlay candidate in exo. BUG= 702750 TEST=XDG_RUNTIME_DIR=/var/run/chrome /tmp/wayland_yuv_client --size=600x400 --use-drm=rockchip --scale=2 --fullscreen CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2753333002 Cr-Commit-Position: refs/heads/master@{#458634} [modify] https://crrev.com/a0f637af5fb75e1fbd58e4c4c03807c3e77fa213/cc/output/overlay_candidate.cc [modify] https://crrev.com/a0f637af5fb75e1fbd58e4c4c03807c3e77fa213/components/exo/display.cc
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Mar 27 2017
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Mar 27 2017
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Mar 29 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/517d0115d3c435383f79a0b730b6514a6cc97f44 commit 517d0115d3c435383f79a0b730b6514a6cc97f44 Author: dcastagna <dcastagna@chromium.org> Date: Wed Mar 29 22:07:28 2017 cc: Don't use StreamVideoDrawQuad on any platform but Android. VideoLayerImpl is appending StreamVideoDrawQuads on CrOS. StreamVideoDrawQuads should be used on Android since almost all its features are supported by TextureDrawQuad. The only difference is that StreamVideoDrawQuad calls glUniformMatrix4fvStreamTextureMatrixCHROMIUM before drawing, that just sets a uniform matrix on CrOS. This CL makes sure VideoLayerImpl produces StreamVideoDrawQuads only on Android. BUG= 702750 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2763223003 Cr-Commit-Position: refs/heads/master@{#460547} [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/cc/layers/video_layer_impl.cc [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/cc/output/renderer_pixeltest.cc [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/cc/resources/video_resource_updater.cc [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/cc/resources/video_resource_updater.h [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/cc/resources/video_resource_updater_unittest.cc [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/cc/trees/layer_tree_settings.h [modify] https://crrev.com/517d0115d3c435383f79a0b730b6514a6cc97f44/content/renderer/gpu/render_widget_compositor.cc
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Jun 2 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d commit 30d6d64a9b914d1e4b1584cf62b9e64adc20de9d Author: posciak <posciak@chromium.org> Date: Fri Jun 02 02:15:41 2017 Revert of cc: Don't use StreamVideoDrawQuad on any platform but Android. (patchset #3 id:40001 of https://codereview.chromium.org/2763223003/ ) Reason for revert: crbug.com/724812 Original issue's description: > cc: Don't use StreamVideoDrawQuad on any platform but Android. > > VideoLayerImpl is appending StreamVideoDrawQuads on CrOS. > > StreamVideoDrawQuads should be used on Android since almost all its > features are supported by TextureDrawQuad. > The only difference is that StreamVideoDrawQuad calls > glUniformMatrix4fvStreamTextureMatrixCHROMIUM before drawing, that > just sets a uniform matrix on CrOS. > > This CL makes sure VideoLayerImpl produces StreamVideoDrawQuads only > on Android. > > BUG= 702750 > CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel > > Review-Url: https://codereview.chromium.org/2763223003 > Cr-Commit-Position: refs/heads/master@{#460547} > Committed: https://chromium.googlesource.com/chromium/src/+/517d0115d3c435383f79a0b730b6514a6cc97f44 TBR=danakj@chromium.org,reveman@chromium.org,avi@chromium.org,dcastagna@chromium.org # Not skipping CQ checks because original CL landed more than 1 days ago. BUG= 702750 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2920893003 Cr-Commit-Position: refs/heads/master@{#476523} [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/cc/layers/video_layer_impl.cc [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/cc/output/renderer_pixeltest.cc [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/cc/resources/video_resource_updater.cc [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/cc/resources/video_resource_updater.h [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/cc/resources/video_resource_updater_unittest.cc [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/cc/trees/layer_tree_settings.h [modify] https://crrev.com/30d6d64a9b914d1e4b1584cf62b9e64adc20de9d/content/renderer/gpu/render_widget_compositor.cc
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Jun 5 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/1789c4c2475ad846783e5272dc963dd4dacc942a commit 1789c4c2475ad846783e5272dc963dd4dacc942a Author: Pawel Osciak <posciak@chromium.org> Date: Mon Jun 05 01:43:23 2017 Revert of cc: Don't use StreamVideoDrawQuad on any platform but Android. (patchset #3 id:40001 of https://codereview.chromium.org/2763223003/ ) Reason for revert: crbug.com/724812 Original issue's description: > cc: Don't use StreamVideoDrawQuad on any platform but Android. > > VideoLayerImpl is appending StreamVideoDrawQuads on CrOS. > > StreamVideoDrawQuads should be used on Android since almost all its > features are supported by TextureDrawQuad. > The only difference is that StreamVideoDrawQuad calls > glUniformMatrix4fvStreamTextureMatrixCHROMIUM before drawing, that > just sets a uniform matrix on CrOS. > > This CL makes sure VideoLayerImpl produces StreamVideoDrawQuads only > on Android. > > BUG= 702750 > CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel > > Review-Url: https://codereview.chromium.org/2763223003 > Cr-Commit-Position: refs/heads/master@{#460547} > Committed: https://chromium.googlesource.com/chromium/src/+/517d0115d3c435383f79a0b730b6514a6cc97f44 TBR=danakj@chromium.org,reveman@chromium.org,avi@chromium.org,dcastagna@chromium.org BUG= 702750 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2920893003 Cr-Original-Commit-Position: refs/heads/master@{#476523} Review-Url: https://codereview.chromium.org/2918263002 . Cr-Commit-Position: refs/branch-heads/3112@{#137} Cr-Branched-From: b6460e24cf59f429d69de255538d0fc7a425ccf9-refs/heads/master@{#474897} [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/cc/layers/video_layer_impl.cc [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/cc/output/renderer_pixeltest.cc [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/cc/resources/video_resource_updater.cc [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/cc/resources/video_resource_updater.h [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/cc/resources/video_resource_updater_unittest.cc [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/cc/trees/layer_tree_settings.h [modify] https://crrev.com/1789c4c2475ad846783e5272dc963dd4dacc942a/content/renderer/gpu/render_widget_compositor.cc
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Jun 5 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/4377e1fc59dab874287825f97544876857dd49a2 commit 4377e1fc59dab874287825f97544876857dd49a2 Author: Pawel Osciak <posciak@chromium.org> Date: Mon Jun 05 03:33:34 2017 Revert of cc: Don't use StreamVideoDrawQuad on any platform but Android. (patchset #3 id:40001 of https://codereview.chromium.org/2763223003/ ) (Original revert Modified to fix a merge conflict on M59) Reason for revert: crbug.com/724812 Original issue's description: > cc: Don't use StreamVideoDrawQuad on any platform but Android. > > VideoLayerImpl is appending StreamVideoDrawQuads on CrOS. > > StreamVideoDrawQuads should be used on Android since almost all its > features are supported by TextureDrawQuad. > The only difference is that StreamVideoDrawQuad calls > glUniformMatrix4fvStreamTextureMatrixCHROMIUM before drawing, that > just sets a uniform matrix on CrOS. > > This CL makes sure VideoLayerImpl produces StreamVideoDrawQuads only > on Android. > > BUG= 702750 > CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel > > Review-Url: https://codereview.chromium.org/2763223003 > Cr-Commit-Position: refs/heads/master@{#460547} > Committed: https://chromium.googlesource.com/chromium/src/+/517d0115d3c435383f79a0b730b6514a6cc97f44 TBR=danakj@chromium.org,reveman@chromium.org,avi@chromium.org,dcastagna@chromium.org BUG= 702750 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2920893003 Cr-Original-Commit-Position: refs/heads/master@{#476523} Review-Url: https://codereview.chromium.org/2922113002 . Cr-Commit-Position: refs/branch-heads/3071@{#745} Cr-Branched-From: a106f0abbf69dad349d4aaf4bcc4f5d376dd2377-refs/heads/master@{#464641} [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/cc/layers/video_layer_impl.cc [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/cc/output/renderer_pixeltest.cc [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/cc/resources/video_resource_updater.cc [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/cc/resources/video_resource_updater.h [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/cc/resources/video_resource_updater_unittest.cc [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/cc/trees/layer_tree_settings.h [modify] https://crrev.com/4377e1fc59dab874287825f97544876857dd49a2/content/renderer/gpu/render_widget_compositor.cc
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Jun 22 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/a7cd47aa097a96ee6c54d6af087f57767b3a401e commit a7cd47aa097a96ee6c54d6af087f57767b3a401e Author: dcastagna <dcastagna@chromium.org> Date: Thu Jun 22 19:23:18 2017 cc: Don't use StreamVideoDrawQuad on any platform but Android. VideoLayerImpl is appending StreamVideoDrawQuads on CrOS. StreamVideoDrawQuads should be used on Android since almost all its features are supported by TextureDrawQuad. The only difference is that StreamVideoDrawQuad calls glUniformMatrix4fvStreamTextureMatrixCHROMIUM before drawing, that just sets a uniform matrix on CrOS. This CL makes sure VideoLayerImpl produces StreamVideoDrawQuads only on Android. BUG= 702750 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2763223003 Cr-Original-Commit-Position: refs/heads/master@{#460547} Committed: https://chromium.googlesource.com/chromium/src/+/517d0115d3c435383f79a0b730b6514a6cc97f44 Review-Url: https://codereview.chromium.org/2763223003 Cr-Commit-Position: refs/heads/master@{#481624} [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/layers/video_layer_impl.cc [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/layers/video_layer_impl_unittest.cc [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/output/renderer_pixeltest.cc [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/resources/video_resource_updater.cc [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/resources/video_resource_updater.h [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/resources/video_resource_updater_unittest.cc [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/cc/trees/layer_tree_settings.h [modify] https://crrev.com/a7cd47aa097a96ee6c54d6af087f57767b3a401e/content/renderer/gpu/render_widget_compositor.cc
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Aug 8 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147 commit 25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147 Author: Daniele Castagna <dcastagna@chromium.org> Date: Tue Aug 08 22:03:55 2017 cc: Make NV12 VideoFrames generate resources with YUV_420 buffer_formats. VideoFrames backed by one NV12 texture are currently sent to the compositor as RGB VideoFrames. The compositor can sample out of those wihtout worrying about the underlying buffer format since they behave as normal RGB textures. We're planning to change the format of these VideoFrames to NV12. In order to scanout from these buffers we need to know the buffer format. This patch makes VideoResourceUpdater produce an associated resource that has YUV_420_BIPLANAR buffer_format for NV12 VideoFrames backed only by one native texture. Bug: 702750 Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel Change-Id: Ib6c7dbad58b8bf7a0c1145a86bd340e35b29fdf6 Reviewed-on: https://chromium-review.googlesource.com/602908 Commit-Queue: Daniele Castagna <dcastagna@chromium.org> Reviewed-by: Dan Sanders <sandersd@chromium.org> Reviewed-by: David Reveman <reveman@chromium.org> Cr-Commit-Position: refs/heads/master@{#492759} [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/cc/layers/video_layer_impl.cc [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/cc/resources/resource_provider.cc [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/cc/resources/resource_provider.h [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/cc/resources/video_resource_updater.cc [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/cc/resources/video_resource_updater.h [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/cc/resources/video_resource_updater_unittest.cc [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/media/base/video_frame.cc [modify] https://crrev.com/25ccb8d1e3c4aed71c2ec593c4941f9a7a0d1147/media/base/video_frame.h
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Aug 28 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/e59803b843f9f03084a639abd76fdb26726e59e0 commit e59803b843f9f03084a639abd76fdb26726e59e0 Author: Pawel Osciak <posciak@chromium.org> Date: Mon Aug 28 05:08:44 2017 Revert "media: Make V4L2SD use GLImages instead of EGL images." This reverts commit dac96e9fb754f59c41ae19ca7c4af61aa20deb58. Reason for revert: Broken video playback on veyron boards ( crbug.com/759408 ). Original change's description: > media: Make V4L2SD use GLImages instead of EGL images. > > V4L2SliceVideoDecodeAccelerator used to create EGL images by itself > from dma bufs coming from v4l2, without integrating with GLImages in > the GPU service. > > Since we use texture id to schedule overlays, and we assumed the > texture is backed by a GLImage, scheduling overlays from buffers > coming from V4L2SliceVideoDecodeAccelerator wouldn't work. > > This CL makes V4L2SliceVideoDecodeAccelerator use GLImages instead > of creating EGL Images directly. > > Bug: 702750 > Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel > Change-Id: Ib33e71c7cbe715744f582d23f10ee2404136de01 > Reviewed-on: https://chromium-review.googlesource.com/517883 > Reviewed-by: Dale Curtis <dalecurtis@chromium.org> > Reviewed-by: David Reveman <reveman@chromium.org> > Commit-Queue: Daniele Castagna <dcastagna@chromium.org> > Cr-Commit-Position: refs/heads/master@{#497118} TBR=reveman@chromium.org,posciak@chromium.org,dalecurtis@chromium.org,dcastagna@chromium.org,hoegsberg@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: 702750 Change-Id: I1cee9ae0c267b8fe499d48d22bd79680100e6cbb Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Reviewed-on: https://chromium-review.googlesource.com/637163 Reviewed-by: Pawel Osciak <posciak@chromium.org> Commit-Queue: Pawel Osciak <posciak@chromium.org> Cr-Commit-Position: refs/heads/master@{#497697} [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/BUILD.gn [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/generic_v4l2_device.cc [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/generic_v4l2_device.h [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/gpu_video_decode_accelerator_factory.cc [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/ipc/service/gpu_video_decode_accelerator.cc [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/tegra_v4l2_device.cc [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/tegra_v4l2_device.h [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/v4l2_device.h [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/v4l2_slice_video_decode_accelerator.cc [modify] https://crrev.com/e59803b843f9f03084a639abd76fdb26726e59e0/media/gpu/v4l2_slice_video_decode_accelerator.h
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Aug 30 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/7c2e699dc65d029371b98b5d056b5f33b6ca4c66 commit 7c2e699dc65d029371b98b5d056b5f33b6ca4c66 Author: Daniele Castagna <dcastagna@chromium.org> Date: Wed Aug 30 02:54:08 2017 Reland: media: Make V4L2SD use GLImages instead of EGL images. This patch originally landed in crrev.com/c/517883 and reverted because of crbug.com/759408 . Now that is fixed, we can try to re-land it. V4L2SliceVideoDecodeAccelerator used to create EGL images by itself from dma bufs coming from v4l2, without integrating with GLImages in the GPU service. Since we use texture id to schedule overlays, and we assumed the texture is backed by a GLImage, scheduling overlays from buffers coming from V4L2SliceVideoDecodeAccelerator wouldn't work. This CL makes V4L2SliceVideoDecodeAccelerator use GLImages instead of creating EGL Images directly. Bug: 702750 Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Change-Id: I4ee6fee03902563ce1a34c96d9bd4a050d311787 TBR: dalecurtis@chromium.org, reveman@chromium.org Reviewed-on: https://chromium-review.googlesource.com/641664 Reviewed-by: Daniele Castagna <dcastagna@chromium.org> Commit-Queue: Daniele Castagna <dcastagna@chromium.org> Cr-Commit-Position: refs/heads/master@{#498353} [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/BUILD.gn [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/generic_v4l2_device.cc [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/generic_v4l2_device.h [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/gpu_video_decode_accelerator_factory.cc [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/ipc/service/gpu_video_decode_accelerator.cc [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/tegra_v4l2_device.cc [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/tegra_v4l2_device.h [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/v4l2_device.h [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/v4l2_slice_video_decode_accelerator.cc [modify] https://crrev.com/7c2e699dc65d029371b98b5d056b5f33b6ca4c66/media/gpu/v4l2_slice_video_decode_accelerator.h
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Sep 1 2017
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/597209438f9c649bfef3be82a07bd480cf2178b5 commit 597209438f9c649bfef3be82a07bd480cf2178b5 Author: Daniele Castagna <dcastagna@chromium.org> Date: Fri Sep 01 03:36:45 2017 media: Enable HW overlays for v4l2 slice VDA. This patch makes v4l2 slice VDA produce NV12 videoframes for NV12 buffers, instead of RGB videoframes. It also sets the allow_overlay flags on the picture to true. Bug: 702750 Test: Ran on kevin on crosvideo.appspot.com/youtube.com and confirmed we promote videos to overlays. Ran on kevin with Play Movies. Ran on minnie with youtube.com and youtube app. Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Change-Id: Ie9fff526961796474fe732c7d5976351d2dd949f Reviewed-on: https://chromium-review.googlesource.com/602264 Reviewed-by: Pawel Osciak <posciak@chromium.org> Reviewed-by: Dale Curtis <dalecurtis@chromium.org> Reviewed-by: David Reveman <reveman@chromium.org> Commit-Queue: Daniele Castagna <dcastagna@chromium.org> Cr-Commit-Position: refs/heads/master@{#499123} [modify] https://crrev.com/597209438f9c649bfef3be82a07bd480cf2178b5/media/gpu/v4l2_slice_video_decode_accelerator.cc
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Mar 22 2018
Let close this. We have nv12 support in core chromeos and support in kms on some boards. We'll track future enabling for specific platforms in their own new bugs. |
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Comment 1 by bugdroid1@chromium.org
, Mar 21 2017