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Issue 702611 link

Starred by 2 users

Issue metadata

Status: WontFix
Owner: ----
Closed: Mar 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug-Regression



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maps_pixel_test timeouts on Win Debug

Project Member Reported by capn@chromium.org, Mar 17 2017

Issue description

gpu_tests.maps_integration_test.MapsIntegrationTest.Maps_maps_004 is timing out intermittently on the Win7 Debug (NVIDIA) and Win7 Debug (AMD) bots. The timeout is 180 seconds, and for tries when it passes the test takes 160-185 seconds (total).
 

Comment 1 by capn@chromium.org, Mar 17 2017

Cc: hablich@chromium.org
There don't appear to be relevant GPU related changes at or near the failing build, but there was a V8 update which could impact the performance of this test: https://codereview.chromium.org/2756513005
Cc: vogelheim@chromium.org binji@chromium.org
Components: Blink>JavaScript
Summary: maps_pixel_test timeouts on Win Debug (was: maps_pixel_test flaky timeouts on Win7 Debug)
It flakes on GPU waterfall starting from
https://build.chromium.org/p/chromium.gpu/builders/Win7%20Debug%20%28NVIDIA%29/builds/50250

I fails consistently on GPU.FYI waterfall starting from
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win10%20Debug%20%28NVIDIA%29/builds/702
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Debug%20%28AMD%29/builds/1406
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Debug%20%28NVIDIA%29/builds/20235

They all have https://codereview.chromium.org/2756513005 in them.

Comment 3 by capn@chromium.org, Mar 17 2017

Considering that these are all Debug bots, I'm not sure if a minor performance regressions is very relevant. Ken, should we just increase the timeouts?
Cc: bmeu...@chromium.org
I think this has actually been fixed by the next v8-autoroll, https://codereview.chromium.org/2754273002.

Looks like https://codereview.chromium.org/2758503002 was the culprit.

That saying, the timeout is currently 180 sec, and I see the test passing in 160 sec, so we are pretty close.
Good thing about it is that we can easily catch v8 regressions.

Comment 5 by kbr@chromium.org, Mar 20 2017

Status: WontFix (was: Available)
If we're on the edge here then maybe we should increase the timeouts. Patches welcome.

For the time being let's close this as WontFix though.

Components: -Internals>GPU>WebGL Blink>WebGL

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