Pixel: flaky WebGL deqp/functional/gles3/sync.html |
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Issue descriptionFailure is usually > failed: fence_sync.client_wait_sync_finish: Fail although I saw one other test fail once as well. Not clear whether this is a driver, implementation, or test bug, but definitely could be a test bug. I also saw this test cause a renderer process crash on SHIELD once.
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Jun 20 2017
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Comment 1 by kainino@chromium.org
, Mar 13 2017