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Issue 694359 link

Starred by 2 users

Issue metadata

Status: Fixed
Owner:
OOO until 2019-01-24
Closed: May 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Linux
Pri: 2
Type: Bug

Blocked on:
issue 636153
issue 713127
issue 715696

Blocking:
issue 702369
issue 718809



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conformance2/textures/canvas_sub_rectangle tests flaky on Linux NVIDIA

Project Member Reported by kbr@chromium.org, Feb 21 2017

Issue description

Telemetry's browser_test_runner (which is the harness that runs the GPU tests) currently runs its tests via Python's unittest runner. It's being switched to typ in  Issue 636153  in order to pick up many key features, including uploading to the flakiness dashboard.

It looks like the switch has changed the order in which the tests run, or something similar. There are two consecutive try jobs on Linux NVIDIA attempting to switch over to typ:

https://build.chromium.org/p/tryserver.chromium.linux/builders/linux_optional_gpu_tests_rel/builds/6193
https://build.chromium.org/p/tryserver.chromium.linux/builders/linux_optional_gpu_tests_rel/builds/6179

which failed the same test:
gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_r11f_g11f_b10f_rgb_half_float

This is:
conformance2/textures/canvas_sub_rectangle/tex-2d-r11f_g11f_b10f-rgb-half_float.html
in the conformance tests repository.

Full stdout attached. It looks like the tests ran in this order:

[1/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_context_constants_and_properties_2 passed 2.0174s
[2/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_glsl3_array_complex_indexing passed 0.2812s
[3/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_glsl3_vector_dynamic_indexing passed 0.4391s
[4/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_glsl3_vector_dynamic_indexing_nv_driver_bug passed 5.9751s
[5/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_rendering_attrib_type_match passed 0.9397s
[6/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_rendering_blitframebuffer_filter_srgb passed 0.1386s
[7/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_rendering_blitframebuffer_test passed 0.1116s
[8/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_samplers_samplers passed 0.0934s
[9/181] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_r11f_g11f_b10f_rgb_half_float failed unexpectedly 9.0866s:

Not sure whether this failure will be reproducible with the current harness, running just a subset of the tests. For the record, this is why it's important to be able to reproduce exactly how one shard executes, including the tests which ran and the order in which they ran.

Will try to suppress this failure to allow the harness cutover to proceed.

 
stdout.txt
799 KB View Download

Comment 1 by kbr@chromium.org, Feb 21 2017

Blocking: 636153
Project Member

Comment 2 by bugdroid1@chromium.org, Feb 21 2017

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/a6c107d90f66410de1d944109e2cce930142fdd7

commit a6c107d90f66410de1d944109e2cce930142fdd7
Author: kbr <kbr@chromium.org>
Date: Tue Feb 21 04:30:02 2017

Suppress two flaking or failing tests on Linux NVIDIA.

conformance2/textures/canvas_sub_rectangle/
tex-2d-r11f_g11f_b10f-rgb-half_float.html :
  Failing after typ cutover.

conformance2/textures/image_bitmap_from_image_data/
tex-2d-srgb8-rgb-unsigned_byte.html :
  Flaky in try runs.

BUG=694354, 694359 
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
TBR=zmo@chromium.org

Review-Url: https://codereview.chromium.org/2703123003
Cr-Commit-Position: refs/heads/master@{#451699}

[modify] https://crrev.com/a6c107d90f66410de1d944109e2cce930142fdd7/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Comment 3 by kbr@chromium.org, Feb 28 2017

Blocking: -636153

Comment 4 by kbr@chromium.org, Feb 28 2017

Blockedon: 636153
Status: Available (was: Untriaged)

Comment 6 by kbr@chromium.org, Apr 7 2017

Cc: ccameron@chromium.org qiankun....@intel.com
 Issue 709545  has been merged into this issue.

Comment 7 by kbr@chromium.org, Apr 7 2017

Cc: -dpranke@chromium.org -nedngu...@google.com
Components: -Tests>Telemetry
Labels: GPU-NVidia
Summary: conformance2/textures/canvas_sub_rectangle/tex-2d-r11f_g11f_b10f-rgb-half_float.html and tex-2d-rgb16f-rgb-half_float.html failing on Linux NVIDIA (was: conformance2/textures/canvas_sub_rectangle/tex-2d-r11f_g11f_b10f-rgb-half_float.html failing after switch to typ)
Observed WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_rgb16f_rgb_half_float starting to fail in this WebGL conformance roll:
https://codereview.chromium.org/2798083005/

WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_rgb16f_rgb_half_float failed reliably:
https://build.chromium.org/p/tryserver.chromium.linux/builders/linux_optional_gpu_tests_rel/builds/7546
https://chromium-swarm.appspot.com/task?id=3560121a77996b10&refresh=10&show_raw=1

[13/177] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_rgb16f_rgb_half_float failed unexpectedly 8.2114s:
  
  Traceback (most recent call last):
    _RunGpuTest at content/test/gpu/gpu_tests/gpu_integration_test.py:73
      self.RunActualGpuTest(url, *args)
    RunActualGpuTest at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:203
      getattr(self, test_name)(test_path, *args[1:])
    _RunConformanceTest at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:217
      self._CheckTestCompletion()
    _CheckTestCompletion at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:213
      self.fail(self._WebGLTestMessages(self.tab))
    fail at /usr/lib/python2.7/unittest/case.py:412
      raise self.failureException(msg)
  AssertionError: should be 255,0,0
  at (0, 0) expected: 255,0,0 was 0,0,0
  FAIL should be 255,0,0
  at (0, 0) expected: 255,0,0 was 0,0,0
  should be 255,0,0
...

I wonder whether this might be caused by the recent enabling of EXT_color_buffer_half_float in Chrome's rendering pipeline and/or updates to CopyTextureCHROMIUM.

Removing Telemetry and Infra folks from CC: list.

Comment 8 by kbr@chromium.org, Apr 11 2017

Cc: junov@chromium.org
Components: Internals>GPU>Canvas2D
Summary: conformance2/textures/canvas_sub_rectangle tests flaky on Linux NVIDIA (was: conformance2/textures/canvas_sub_rectangle/tex-2d-r11f_g11f_b10f-rgb-half_float.html and tex-2d-rgb16f-rgb-half_float.html failing on Linux NVIDIA)
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb565-rgb-unsigned_byte.html also seen flaky here:

https://build.chromium.org/p/tryserver.chromium.linux/builders/linux_optional_gpu_tests_rel/builds/7687
https://chromium-swarm.appspot.com/task?id=3573ec88a9007a10&refresh=10&show_raw=1

[7/172] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_rgb565_rgb_unsigned_byte failed unexpectedly 9.4864s:
  
  Traceback (most recent call last):
    _RunGpuTest at content/test/gpu/gpu_tests/gpu_integration_test.py:73
      self.RunActualGpuTest(url, *args)
    RunActualGpuTest at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:203
      getattr(self, test_name)(test_path, *args[1:])
    _RunConformanceTest at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:217
      self._CheckTestCompletion()
    _CheckTestCompletion at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:213
      self.fail(self._WebGLTestMessages(self.tab))
    fail at /usr/lib/python2.7/unittest/case.py:412
      raise self.failureException(msg)
  AssertionError: should be 255,0,0
  at (0, 0) expected: 255,0,0 was 0,0,0
  FAIL should be 255,0,0
  at (0, 0) expected: 255,0,0 was 0,0,0
  should be 255,0,0
  at (16, 0) expected: 255,0,0 was 0,0,0
  FAIL should be 255,0,0
...

Marking flaky. I think there might be missing synchronization between the hardware-accelerated 2D canvas's OpenGL context and the consuming WebGL context.

Comment 9 by kbr@chromium.org, Apr 12 2017

Sorry, I forgot to reference this bug in https://codereview.chromium.org/2806313004/ when marking the test flaky.

Comment 10 by kbr@chromium.org, Apr 19 2017

Blockedon: 713127

Comment 11 by kbr@chromium.org, Apr 28 2017

Blockedon: 715696

Comment 12 by kbr@chromium.org, Apr 28 2017

Cc: cwallez@chromium.org geoffl...@chromium.org
Owner: kbr@chromium.org
Status: Assigned (was: Available)
Looking through the logs from #7 and #8 above:
https://chromium-swarm.appspot.com/task?id=3560121a77996b10&refresh=10&show_raw=1
https://chromium-swarm.appspot.com/task?id=3573ec88a9007a10&refresh=10&show_raw=1

They both were caused by  Issue 713127 .

There may still be actually flaky failures in these tests, perhaps caused by context scheduling in the GPU process. I can imagine bugs where switching between WebGL 2.0 contexts and the compositor's "OpenGL ES 2.0" contexts in a certain order might cause the context virtualization to do the wrong thing.

ANGLE's context virtualization seems to be more thorough than the command buffer's at this point and we should push to use the pass-through command buffer and MANGLE on Linux as soon as possible.

Project Member

Comment 13 by bugdroid1@chromium.org, Apr 29 2017

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/66dcadde6f847545a20911b4ae5dd641466b920b

commit 66dcadde6f847545a20911b4ae5dd641466b920b
Author: kbr <kbr@chromium.org>
Date: Sat Apr 29 00:18:08 2017

Remove canvas_sub_rectangle failure suppressions on Linux.

After more testing on top-of-tree, it seems that the fix for Issue
713127 should have addressed all of these. Remove the suppressions in
order to show any remaining issues on the waterfall.

BUG= 694359 , 715696 
NOTRY=true
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2852623003
Cr-Commit-Position: refs/heads/master@{#468190}

[modify] https://crrev.com/66dcadde6f847545a20911b4ae5dd641466b920b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Comment 14 by kbr@chromium.org, Apr 29 2017

Status: Started (was: Assigned)
I'll monitor these tests for flakes for a few days but if they don't show up any more will duplicate this into  Issue 713127 .

Comment 15 by kbr@chromium.org, May 1 2017

Unfortunately there are still quite a lot of flakes of these tests on the bots:

https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48484
https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48481
https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48476
https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48475
https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48474
https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48473
https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28NVIDIA%29/builds/48470

All of these are the same root cause: the test
WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_rgb16f_rgb_float

failing immediately after the test
WebglConformance_conformance2_samplers_samplers

ran.

So far I haven't been able to reproduce this locally; it must have something to do with scheduling of contexts on the service side. Will mark these tests flaky again.

Project Member

Comment 16 by bugdroid1@chromium.org, May 1 2017

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/5d2506ab023f35332c5a46417f8173f2439b7d90

commit 5d2506ab023f35332c5a46417f8173f2439b7d90
Author: kbr <kbr@chromium.org>
Date: Mon May 01 22:04:43 2017

Mark conformance2/textures/canvas_sub_rectangle/* flaky on Linux NVIDIA.

These tests are still flaky when virtualized GL contexts are used in
the command buffer. So far no luck reproducing these failures locally.

BUG= 694359 
TBR=zmo@chromium.org
NOTRY=true
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2853133002
Cr-Commit-Position: refs/heads/master@{#468440}

[modify] https://crrev.com/5d2506ab023f35332c5a46417f8173f2439b7d90/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Comment 17 by kbr@chromium.org, May 1 2017

Ran the following up to and including WebglConformance_conformance2_textures_canvas_sub_rectangle_tex_2d_rgb16f_rgb_float multiple times:

./content/test/gpu/run_gpu_integration_test.py webgl_conformance --show-stdout --browser=release --passthrough -v --extra-browser-args="--enable-logging=stderr --js-flags=--expose-gc" --webgl-conformance-version=2.0.1 --read-abbreviated-json-results-from=content/test/data/gpu/webgl2_conformance_tests_output.json --total-shards=15 --shard-index=10 > output.txt 2>&1

On the 9th iteration I finally saw the failure. Not sure why this is less flaky on my workstation than on the bots.

 Issue 717588  has been merged into this issue.

Comment 19 by kbr@chromium.org, May 2 2017

Cc: sunn...@chromium.org
Have been thinking about how this could possibly happen. It seems to me that it's likely related to context destruction and mismanagement of virtual context state in that situation. sunnyps@ mentioned that  Issue 715997  sounds similar.

I added a DCHECK ensuring that we don't try to use a ContextState as "prev_state" once its associated GLES2CmdDecoderImpl has been destroyed. The bug was triggered, but the assert didn't fire, so that doesn't seem to be the cause.

Comment 20 by kbr@chromium.org, May 2 2017

It seems to me that there must be some rarely-taken code path in which the "next" GLES2Decoder starts processing commands without its context being made current.

Comment 21 by kbr@chromium.org, May 2 2017

Cc: ericrk@chromium.org
Doesn't seem to be that an incorrect context is current. Here's a patch and output from a failing run which didn't hit the new DCHECK in GLES2DecoderImpl::DoCommandsImpl.

694359-failure-with-dcheck-about-virtual-context-being-current.txt
887 KB View Download
694359-dcheck-virtual-context-is-current.patch
5.1 KB Download

Comment 22 by kbr@chromium.org, May 3 2017

The bug appears to be this (all using virtual contexts):

1) A new command buffer is created. The previous virtual context state has some things set in it.

2) GpuCommandBufferStub::Initialize calls MakeCurrent on the GLContextVirtual. Because the GLES2Decoder isn't initialized yet, GLContext::MakeVirtuallyCurrent takes the shortcut where it doesn't call RestoreState.

3) After initialization, GpuCommandBufferStub::Initialize leaves this virtual context current.

4) In some relatively rare situations, the next work to be done will be on this exact command decoder. GLES2DecoderImpl::MakeCurrent calls down into GLContextVirtual::MakeCurrent and GLContext::MakeVirtuallyCurrent, which *again* short-circuits the state restoration because it thinks it's already current.

At this point the command decoder does a *lot* of work with the real GL context state mostly set to the previous virtual context's state.

The fix is to call GLContext::ReleaseCurrent at the end of GpuCommandBufferStub::Initialize if virtual GL contexts are being used.

Attached is a stack trace and a patch showing the sampler object on texture unit 0 being non-null in some situations per the above command line. I found it very timing-dependent to catch this. Making GetContextState() virtual in GLStateRestorer changed the timing enough that it never triggered. It was necessary to add a GetContextStateForTesting to catch it. Also, this stack trace doesn't really prove this hypothesis, since it would be the next set of WebGL calls that would break, but I'm pretty sure this is the bug.

694359-dcheck-failure-sampler-present-during-context-initialization.txt
140 KB View Download
694359-dcheck-state-is-clean-during-context-initialization.patch
7.7 KB Download

Comment 23 by kbr@chromium.org, May 3 2017

Up for review:

Add more strict DCHECKs around context state.
https://codereview.chromium.org/2852353003

Fix bug in virtualized GL context state management upon creation.
https://codereview.chromium.org/2862443002

Project Member

Comment 24 by bugdroid1@chromium.org, May 3 2017

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/1d44ab0e3d0a7cd05ce1da956bb87a85a8b88174

commit 1d44ab0e3d0a7cd05ce1da956bb87a85a8b88174
Author: kbr <kbr@chromium.org>
Date: Wed May 03 16:54:08 2017

Fix bug in virtualized GL context state management upon creation.

Because the first MakeCurrent call against a virtual GL context leaves
the real context state indeterminate (since the GLES2Decoder isn't
initialized and by definition neither is the GLStateRestorer), force
it to be made current again after initialization.

This fixes a longstanding bug where if the next GLES2Decoder to do
significant work was the same one that was just created, it would do
this work with the majority of the real GL context state set to that
of the previous virtual GL context.

BUG= 694359 
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2862443002
Cr-Commit-Position: refs/heads/master@{#469007}

[modify] https://crrev.com/1d44ab0e3d0a7cd05ce1da956bb87a85a8b88174/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
[modify] https://crrev.com/1d44ab0e3d0a7cd05ce1da956bb87a85a8b88174/gpu/ipc/service/gpu_command_buffer_stub.cc
[modify] https://crrev.com/1d44ab0e3d0a7cd05ce1da956bb87a85a8b88174/gpu/ipc/service/gpu_command_buffer_stub.h

Comment 25 by kbr@chromium.org, May 3 2017

Status: Fixed (was: Started)
The above CL was run through the linux_optional_gpu_tests_rel tryserver multiple times and it came back green every time, so I think that it fixes the root cause of the flakiness. Closing as fixed.

Project Member

Comment 26 by bugdroid1@chromium.org, May 3 2017

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/a21cb49e77bf727d692bbe8dd8eda85a9d089e93

commit a21cb49e77bf727d692bbe8dd8eda85a9d089e93
Author: kbr <kbr@chromium.org>
Date: Wed May 03 21:00:28 2017

Add more strict DCHECKs around context state.

Upon processing commands in the GLES2Decoder, assert that the context
is current.

Make virtual contexts' definition of "current" more strict. This
required moving a DCHECK inside the base GLContext class.

These aren't needed, but were useful during recent debugging to
confirm that the bug wasn't in these areas.

BUG= 694359 
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2852353003
Cr-Commit-Position: refs/heads/master@{#469115}

[modify] https://crrev.com/a21cb49e77bf727d692bbe8dd8eda85a9d089e93/gpu/command_buffer/service/gl_context_virtual.cc
[modify] https://crrev.com/a21cb49e77bf727d692bbe8dd8eda85a9d089e93/gpu/command_buffer/service/gles2_cmd_decoder.cc
[modify] https://crrev.com/a21cb49e77bf727d692bbe8dd8eda85a9d089e93/ui/gl/gl_context.cc

Project Member

Comment 27 by bugdroid1@chromium.org, May 3 2017

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/84c6c1ca98f4352c0d487e414df24a5e7ef8a4df

commit 84c6c1ca98f4352c0d487e414df24a5e7ef8a4df
Author: kbr <kbr@chromium.org>
Date: Wed May 03 23:07:44 2017

Revert of Add more strict DCHECKs around context state. (patchset #1 id:1 of https://codereview.chromium.org/2852353003/ )

Reason for revert:
Breaks an optimization needed on some Android devices for performance.

Original issue's description:
> Add more strict DCHECKs around context state.
>
> Upon processing commands in the GLES2Decoder, assert that the context
> is current.
>
> Make virtual contexts' definition of "current" more strict. This
> required moving a DCHECK inside the base GLContext class.
>
> These aren't needed, but were useful during recent debugging to
> confirm that the bug wasn't in these areas.
>
> BUG= 694359 
> CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
>
> Review-Url: https://codereview.chromium.org/2852353003
> Cr-Commit-Position: refs/heads/master@{#469115}
> Committed: https://chromium.googlesource.com/chromium/src/+/a21cb49e77bf727d692bbe8dd8eda85a9d089e93

TBR=jbauman@chromium.org,zmo@chromium.org,piman@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG= 694359 

Review-Url: https://codereview.chromium.org/2859963002
Cr-Commit-Position: refs/heads/master@{#469185}

[modify] https://crrev.com/84c6c1ca98f4352c0d487e414df24a5e7ef8a4df/gpu/command_buffer/service/gl_context_virtual.cc
[modify] https://crrev.com/84c6c1ca98f4352c0d487e414df24a5e7ef8a4df/gpu/command_buffer/service/gles2_cmd_decoder.cc
[modify] https://crrev.com/84c6c1ca98f4352c0d487e414df24a5e7ef8a4df/ui/gl/gl_context.cc

Comment 28 by kbr@chromium.org, May 4 2017

Blocking: 702369

Comment 29 by kbr@chromium.org, May 16 2017

Blockedon: 718809

Comment 30 by kbr@chromium.org, May 16 2017

Blocking: 718809

Comment 31 by kbr@chromium.org, May 16 2017

Blockedon: -718809

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