Enable tests that were too slow with OSMesa when using SwiftShader |
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Issue descriptionSwiftShader is substantially faster than OSMesa, and should allow for more tests to be run without timing out. In particular, this code assumes all CPU-based OpenGL rendering to be too slow, and should be re-evaluated: https://chromium.googlesource.com/chromium/src.git/+/6fdc0748d97e254124025dac675676ac7e029fb4/chrome/browser/extensions/api/tab_capture/tab_capture_apitest.cc#78
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Feb 1 2018
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Feb 7 2018
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Feb 7 2018
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Comment 1 by m...@chromium.org
, Feb 1 2018