Support hardware accelerated rendering of native android UI views in VR |
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Issue descriptionCurrently hardware acceleration doesn't support a variety of drawing functions when rendering into a surface (see https://developer.android.com/guide/topics/graphics/hardware-accel.html#unsupported). We'll need to disable all animations, and possibly other things?
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Aug 9 2017
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Aug 11 2017
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Aug 11 2017
This is still relevant, as we should be hardware accelerating the views we draw into surfaces, but we may or may not be able to do this until we get better platform support. The list of unsupported draw operations linked above is the blocker here - any views we try to accelerate can't use those operations.
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Jun 26 2018
Fixed on P+. |
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Comment 1 by ddorwin@chromium.org
, Feb 16 2017