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Chrome Slow in Unity with multiple windows in different workspaces |
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Issue descriptionChrome Version: 57.0.2979.0 (Official Build) dev (64-bit) OS: (e.g. Win7, OSX 10.9.5, etc...) What steps will reproduce the problem? (1) Open chrome (2) Open a new window (3) Move that window to a different workspace (4) Use chrome normally What is the expected result? UI interaction remains responsive. What happens instead? Any UI interaction (clicks, typing) becomes extremely laggy. This seems to be a not-uncommon problem: see https://askubuntu.com/questions/849837/chrome-slow-in-16-10-with-multiple-windows-in-different-workspaces and https://askubuntu.com/questions/849866/chrome-windows-very-sluggish-when-active-on-different-workspaces . The suggested workaround, which is to turn off hardware acceleration completely, works. Will turn hardware acceleration back on and will paste about:gpu contents...
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Jan 21 2017
BTW, chrome version after restart is Version 57.0.2986.0 dev (64-bit) . Although this problem has been present for some time (months) now.
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Jan 21 2017
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Feb 5 2017
Anything I can do to help investigate this?
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Apr 13 2017
Suspect this is driver- or Unity-related. piman@: is there anything Chrome can do here, or is this up to the driver?
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Apr 14 2017
This machine is the Intel NUC6i5SYK, with GPU Intel Iris Graphics 540 (Skylake-U GT3e). I'm using Ubuntu 16.10. Looks like there's this: https://01.org/linuxgraphics/downloads/intel-graphics-update-tool-linux-os-v2.0.4 , which I'll try.
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Apr 14 2017
Upgraded driver, turned GPU accel back on, still can repro. Sigh. When I have time, I'll try a non-Unity WM.
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Apr 16 2017
Upgraded to Ubuntu Zesty, still same problem. I narrowed down what triggers the slowness though -- if I have a youtube tab open playing a movie, then the other window becomes slow. If I close it, then it comes back to normal speed.
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Apr 16 2017
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Apr 17 2017
Having a tab with an animated gif seems to trigger it too! But only if it's the foreground tab in one window. Also, moving the second window to the same desktop as the first window stops it, even with the animated gif in the foreground window of the first. So seems related...
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Apr 17 2017
#9: The general issue of frame rate being divided when multiple windows try to animate irrespective of workspaces is a Chrome issue. But I didn't think moving from one workspace to another would have an effect. At least it doesn't without any compositing manager. I'll try out Unity and Cinnamon later today.
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Apr 17 2017
fwiw I have a patch that fixes this for nvidia: https://chromium-review.googlesource.com/c/479566/
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Apr 17 2017
sunnyps@ assigning to you per comment #12.
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Apr 20 2017
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Comment 1 by akalin@chromium.org
, Jan 21 2017