Manage TLR surface references from GpuCompositorFrameSink |
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Issue descriptionIf we could manage references from the TLR to display root surfaces then it would simplify things in the WS. FrameGenerator wouldn't need to handle adding and removing TLR references and DisplayCompositor wouldn't need to pass the TLR to DisplayCompositorClient. This would also allow fixing removing the TLR reference to a display root before the compositor frame sink is destroyed. We remove references over the MojoCompositorFrameSink interface, so it's impossible to remove a reference after the interface connection is closed.
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Jan 11 2017
TLR = Top Level Root, right? Thought I'd mention it so others reading this bug would know.
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Jan 22 2017
Is this fixed? Thanks!
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Jan 24 2017
Yep! It's now fixed.
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Jun 13 2017
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Comment 1 by kylec...@chromium.org
, Jan 11 2017