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Very low YouTube video frame rate after Chrome upgrade (43 -> 54) on Samsung Galaxy Core Prime
Reported by
sak...@yousician.com,
Dec 15 2016
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Issue descriptionExample URL: https://m.youtube.com/watch?v=tchB-Wk6GR8 Steps to reproduce the problem: 1. Open any video on m.youtube.com 2. Observe the frame rate What is the expected behavior? Frame rate is smooth What went wrong? Frame rate is very low, a systrace shows about 7 FPS. Did this work before? Yes Is it a problem with Flash or HTML5? HTML5 Does this work in other browsers? Yes Chrome version: 55.0.2883.91 Channel: stable OS Version: 5.1.1 Flash Version: Contents of chrome://gpu: Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Rasterization: Software only, hardware acceleration unavailable Video Decode: Hardware accelerated Video Encode: Hardware accelerated VPx Video Decode: Hardware accelerated WebGL: Hardware accelerated Driver Bug Workarounds clear_uniforms_before_first_program_use disable_framebuffer_cmaa max_texture_size_limit_4096 scalarize_vec_and_mat_constructor_args Problems Detected GPU rasterization image color broken on Vivante: 560587 Disabled Features: gpu_rasterization, accelerated_2d_canvas Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Limit max texure size to 4096 on all of Android Applied Workarounds: max_texture_size_limit_4096 Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198 Applied Workarounds: disable_framebuffer_cmaa Raster is using a single thread. Disabled Features: multiple_raster_threads Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Version Information Data exported 12/15/2016, 1:52:58 PM Chrome version Chrome/55.0.2883.91 Operating system Android 5.1.1 Software rendering list version 11.17 Driver bug list version 9.15 ANGLE commit id 4d208abb1926 2D graphics backend Skia/55 d1740f81c843c65acd58d1b571ce94b90fee99d0 Command Line Args --use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --enable-overlay-scrollbar --validate-input-event-stream --disable-gpu-process-crash-limit --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --ui-prioritize-in-gpu-process --profiler-timing=0 --prerender-from-omnibox=enabled --enable-dom-distiller --flag-switches-begin --flag-switches-end --enable-instant-extended-api Driver Information Initialization time 118 In-process GPU false Sandboxed false GPU0 VENDOR = 0x0000 [Vivante Corporation], DEVICE= 0x0000 [Vivante GC7000UL] Optimus false AMD switchable false Driver vendor Driver version 0 Driver date Pixel shader version 3.00 Vertex shader version 3.00 Max. MSAA samples 4 Machine model name SM-G361F Machine model version GL_VENDOR Vivante Corporation GL_RENDERER Vivante GC7000UL GL_VERSION OpenGL ES 3.0 GL_EXTENSIONS GL_EXT_debug_marker GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_vertex_array_object GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_texture_npot GL_OES_rgb8_rgba8 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_depth24 GL_OES_depth32 GL_OES_packed_depth_stencil GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_fragment_precision_high GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_compression_s3tc GL_EXT_read_format_bgra GL_EXT_multi_draw_arrays GL_EXT_frag_depth GL_EXT_discard_framebuffer GL_EXT_blend_minmax GL_EXT_robustness GL_EXT_unpack_subimage GL_MRVL_linear_texture Disabled Extensions Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_8888 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Log Messages [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabb47138.CmdBufferImageTransportFactory-0xab92b1d8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabb47138.CmdBufferImageTransportFactory-0xab92b1d8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabb47138.CmdBufferImageTransportFactory-0xab92b1d8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabb47138.CmdBufferImageTransportFactory-0xab92b1d8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xaba37e08.CmdBufferImageTransportFactory-0xaba78ab8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xaba37e08.CmdBufferImageTransportFactory-0xaba78ab8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xaba37e08.CmdBufferImageTransportFactory-0xaba78ab8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xaba37e08.CmdBufferImageTransportFactory-0xaba78ab8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9e9278.CmdBufferImageTransportFactory-0xabe1f560]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9e9278.CmdBufferImageTransportFactory-0xabe1f560]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9e9278.CmdBufferImageTransportFactory-0xabe1f560]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9e9278.CmdBufferImageTransportFactory-0xabe1f560]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc0f090.CmdBufferImageTransportFactory-0xabfbeef8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc0f090.CmdBufferImageTransportFactory-0xabfbeef8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc0f090.CmdBufferImageTransportFactory-0xabfbeef8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc0f090.CmdBufferImageTransportFactory-0xabfbeef8]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabae29a0.CmdBufferImageTransportFactory-0xabadae70]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabae29a0.CmdBufferImageTransportFactory-0xabadae70]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabae29a0.CmdBufferImageTransportFactory-0xabadae70]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabae29a0.CmdBufferImageTransportFactory-0xabadae70]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9f2410.CmdBufferImageTransportFactory-0xac177af0]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9f2410.CmdBufferImageTransportFactory-0xac177af0]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9f2410.CmdBufferImageTransportFactory-0xac177af0]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xab9f2410.CmdBufferImageTransportFactory-0xac177af0]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc6b178.CmdBufferImageTransportFactory-0xabc8d578]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc6b178.CmdBufferImageTransportFactory-0xabc8d578]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc6b178.CmdBufferImageTransportFactory-0xabc8d578]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) [ERROR:gles2_cmd_decoder.cc(4213)] : [.Offscreen-MainThread-0xabc6b178.CmdBufferImageTransportFactory-0xabc8d578]GL ERROR :GL_INVALID_OPERATION : glGetIntegerv: framebuffer incomplete (check) GpuProcessHostUIShim: The GPU process exited normally. Everything is okay. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(9063)] : [.DisplayCompositor-0xab873fb0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0xab873fb0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name Native YouTube app has significantly better frame rate on same videos. See attached systraces. Works fine with 43.0.2357.93, but not in 55.0.2883.91 or 54.0.2840.68 Android version is 5.1.1, build number LMY48B.G361FXXU1APB1 Tried a factory reset (caused Chrome downgrade), which solved the problem until chrome was upgraded. Could not reproduce this on any other test hardware we had, only on a Samsung Galaxy Core Prime.
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Dec 20 2016
Hmm, can you go into chrome://flags and disable hardware accelerated decode? There may be issues with the built in hardware vp9 decoder.
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Dec 21 2016
If you are referring to "Hardware-accelerated video decode" it doesn't seem to be available on Android... I tried disabling "WebRTC hardware video decoding", but it didn't seem any better after that...
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Dec 21 2016
Hah, so it is. +sandersd, we should allow that to be disabled.
,
Dec 21 2016
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/49e9c1bb2d80e313eecd890d91c5db53901e0e22 commit 49e9c1bb2d80e313eecd890d91c5db53901e0e22 Author: sandersd <sandersd@chromium.org> Date: Wed Dec 21 22:04:25 2016 Expose UI for --disable-accelerated-video-decode on Andorid. BUG= 674491 Review-Url: https://codereview.chromium.org/2592813005 Cr-Commit-Position: refs/heads/master@{#440233} [modify] https://crrev.com/49e9c1bb2d80e313eecd890d91c5db53901e0e22/chrome/browser/about_flags.cc
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Jan 24 2017
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Feb 7 2017
no response from bug opener. close it.
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Feb 8 2017
Sorry for taking long to respond. Here are the latest results from my tests: With hardware decoding on, the performance is still as bad as it was before (Tried Chrome Beta and Dev from Play Store). Tried turning it off from flags: performance was objectively a bit better, at least no worse. I can do some traces later if that is useful, but right now I'm super busy. Issue is still there, so please don't close :) |
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Comment 1 by rsgav...@chromium.org
, Dec 15 2016Labels: triage-te