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Issue 673845 link

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Issue metadata

Status: Fixed
Owner:
Closed: Dec 2016
Components:
EstimatedDays: ----
NextAction: ----
OS: All
Pri: 2
Type: Bug

Blocking:
issue 662797



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Move WEBGL_compressed_texture_astc out of draft

Project Member Reported by kbr@chromium.org, Dec 13 2016

Issue description

The WEBGL_compressed_texture_astc extension is community approved now, so it should be moved out of draft status.

 

Comment 1 by kainino@google.com, Dec 13 2016

Status: Started (was: Assigned)
Does this mean it's also out of draft status for WebGL 2?

Assuming yes for now and uploading a CL for this.

Comment 2 by kbr@chromium.org, Dec 14 2016

Yes, it's out of draft status everywhere.

Project Member

Comment 3 by bugdroid1@chromium.org, Dec 14 2016

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/e2ea615c4cfd5b7a1a2636a92b8366e8133ed21b

commit e2ea615c4cfd5b7a1a2636a92b8366e8133ed21b
Author: kainino <kainino@chromium.org>
Date: Wed Dec 14 02:44:00 2016

Move WEBGL_compressed_texture_astc out of draft for WebGL 1 and 2

BUG= 673845 
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2567303004
Cr-Commit-Position: refs/heads/master@{#438401}

[modify] https://crrev.com/e2ea615c4cfd5b7a1a2636a92b8366e8133ed21b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContext.cpp
[modify] https://crrev.com/e2ea615c4cfd5b7a1a2636a92b8366e8133ed21b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContext.cpp

Now that I've finally gotten my build working on Android, I'm seeing failures on Android (Nexus 6P) but only on WebGL 2 contexts. Looking into this.
Status: Fixed (was: Started)
It looks like this is a general failure with canvas resizing on WebGL 2 on Android (at least on the Nexus 6P and Pixel). I'll make another bug if there isn't one.
Blocking: 662797

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