Issue metadata
Sign in to add a comment
|
requestAnimationFrame hangs when changing a select input
Reported by
a...@funwithtriangles.net,
Dec 12 2016
|
||||||||||||||||||||||
Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/55.0.2883.87 Safari/537.36 Steps to reproduce the problem: 1. Navigate to https://jsfiddle.net/w6v4saqw/2/ 2. Change the select input What is the expected behavior? The counter should keep incrementing without any pause What went wrong? The counter pauses for a moment on change of select input. It should also be noted that this pause happens even when the same option is selected. Did this work before? N/A Chrome version: 55.0.2883.87 Channel: stable OS Version: OS X 10.11.6 Flash Version: Shockwave Flash 23.0 r0 Behaviour can be reproduced in an Electron build. Works fine in: Safari Firefox Chrome for mobile
,
Dec 12 2016
I don't think there is much to do here. The request animation frame isn't executing because changing the option causes the main thread to do some work so the request animation frame is seen as "paused" but I am forwarding to the relevant teams to look at a trace and triage. Certainly reproducible.
,
Dec 12 2016
It doesn't seem to have this issue with any other input types, however: https://jsfiddle.net/w6v4saqw/5/ What makes a select element different from the rest? Thanks for forwarding this on.
,
Dec 12 2016
|
|||||||||||||||||||||||
►
Sign in to add a comment |
|||||||||||||||||||||||
Comment 1 by nyerramilli@chromium.org
, Dec 12 2016