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Issue 672654 link

Starred by 6 users

Issue metadata

Status: Archived
Owner: ----
Closed: Aug 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: All
Pri: ----
Type: ----
Proj-XR
Proj-XR-VR

Blocked on:
issue 683357

Blocking:
issue 672650
issue 644502
issue 644789
issue 674974



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Refactor VR implementation to be less Android specific and dependent

Project Member Reported by ddorwin@chromium.org, Dec 9 2016

Issue description

Chrome's VR implementation, especially for VR shell, currently only works on Android and is implemented in various android/ directories.

We need to generalize as much code as possible so that it can be used on all platforms. This will necessarily involve moving much of it out of the android/ directories.

We may also find that some of the implementation is dependent on Android/GVR and need to find generic solutions and/or build abstractions to equivalent functionality on other platforms/HMDs.
 

Comment 1 by sko...@chromium.org, Dec 17 2016

Status: Available (was: Untriaged)

Comment 2 by xing...@intel.com, Dec 28 2016

Cc: xing...@intel.com
 Issue 653182  may be related.
Blocking: 674974
Cc: maksim.s...@intel.com

Comment 6 by svil...@igalia.com, Jan 19 2017

I'd like to help with this is possible. Would an open SDK like OSVR fit in those plans?
Blockedon: 683357
Cc: -maksim.s...@intel.com maksim.sisov@chromium.org
 Issue 644789  has been merged into this issue.
Labels: VR-Triage-Close
Quite a bit of code has migrated to chrome/browser/vr.  This progression will continue naturally, and I believe we can close down this bug.
Status: Archived (was: Available)
Closing this bug via bulk-edit.  This bug tracks future work that is not yet scoped.  For maintainability, we are now tracking aspirational future work here:

http://go/chrome-vr-backlog

In the future, this bug may be re-opened when in scope, or replaced by a new bug if warranted.

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