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Issue 666392 link

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Issue metadata

Status: Fixed
Owner:
Closed: Jan 2018
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug

Blocked on:
issue angleproject:1630



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Intel Windows flaky crashes in deqp/functional/gles3/textureshadow/2d_array_*

Project Member Reported by jmad...@chromium.org, Nov 17 2016

Issue description

Unclear what's the root cause here. See

https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28New%20Intel%29/builds/1806

Crashes have been happening for a while but the failure suppression was removed. We should add back a skip suppression for these tests with a note not to lift the suppression even if the logs show "expected to fail but passed" messages.

See  issue angleproject:1630  for more information.
 

Comment 1 by zmo@chromium.org, Nov 17 2016

It might be the same root cause (clearing depth texture)

Let's see if landing this CL (https://codereview.chromium.org/2510163003/) helps.
Project Member

Comment 2 by bugdroid1@chromium.org, Nov 17 2016

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/8a3d5bb723798e2f672fea9ccf8c57275296a177

commit 8a3d5bb723798e2f672fea9ccf8c57275296a177
Author: jmadill <jmadill@chromium.org>
Date: Thu Nov 17 21:39:21 2016

WebGL: Update Windows Intel expectations.

The texture shadow 2D array tests are flakily crashing.
Also remove the Win7 UBO failure expectations.

BUG= 593024 , 666392 
TBR=zmo@chromium.org
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2511193002
Cr-Commit-Position: refs/heads/master@{#432968}

[modify] https://crrev.com/8a3d5bb723798e2f672fea9ccf8c57275296a177/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Mo this still seems to happen on Intel Windows. This is a pretty nasty crash with this feature, and the Intel guys have been able to repro it. See the angle bug linked for more details - hoping they can help find a workaround.

Comment 4 by zmo@chromium.org, Dec 13 2016

Cc: yang...@intel.com qiankun....@intel.com yunchao...@intel.com
Owner: ----
Status: Available (was: Assigned)
Yang, can someone from Intel take a look at this?
Owner: jmad...@chromium.org
Status: Assigned (was: Available)
Hey guys, I already assigned the work in the ANGLE issue, let's keep discussion there. This bug we can use to remove the test suppressions once the work is done in ANGLE.

Components: -Internals>GPU>WebGL Blink>WebGL
Project Member

Comment 7 by bugdroid1@chromium.org, Jan 3 2018

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/3f14d86013f4ed78fcaead0fe0586c517c79d7bf

commit 3f14d86013f4ed78fcaead0fe0586c517c79d7bf
Author: Jamie Madill <jmadill@chromium.org>
Date: Wed Jan 03 23:06:13 2018

WebGL: Remove WINTEL 2D Shadow Array Tex failures.

This should be fixed in the new hardware/drivers.

Bug:  666392 
Tbr: zmo@chromium.org
Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Change-Id: Ic3672fa248c211b6af0b1eeb0e049230d61ed205
Reviewed-on: https://chromium-review.googlesource.com/849373
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cr-Commit-Position: refs/heads/master@{#526853}
[modify] https://crrev.com/3f14d86013f4ed78fcaead0fe0586c517c79d7bf/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Status: Fixed (was: Assigned)

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