Image: allow using high-quality interpolation |
|
Issue descriptionIt seems that artifacts can result from rendering using high-quality interpolation. // High quality interpolation rounds the scaled tile to an integer size (see // Image::drawPattern). To avoid causing a visual problem, linear // interpolation must be used instead. // FIXME: Allow using high-quality interpolation in this case, too. |
|
►
Sign in to add a comment |
|
Comment 1 by cavalcantii@chromium.org
, Nov 4 2016